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authorChia-I Wu <olv@lunarg.com>2010-10-23 11:59:03 +0800
committerChia-I Wu <olv@lunarg.com>2010-10-23 15:19:34 +0800
commitdc4f845c37a8446de19036e24fd397a0aa864c02 (patch)
tree7b1d125da53a1a6f932eae5cdbbdbcf489474601 /src/egl/main/eglcontext.c
parent662e098b560c6983f5ac320cc5ff7a82ecdc5f8a (diff)
egl: Add reference count for resources.
This is a really simple mechanism. There is no atomicity and the caller is expected to hold the display lock.
Diffstat (limited to 'src/egl/main/eglcontext.c')
-rw-r--r--src/egl/main/eglcontext.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index 113e4e48fb..b4cc743958 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -103,8 +103,7 @@ _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
return EGL_FALSE;
}
- memset(ctx, 0, sizeof(_EGLContext));
- ctx->Resource.Display = dpy;
+ _eglInitResource(&ctx->Resource, sizeof(*ctx), dpy);
ctx->ClientAPI = api;
ctx->Config = conf;
ctx->WindowRenderBuffer = EGL_NONE;