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authorChia-I Wu <olvaffe@gmail.com>2009-08-14 17:29:23 +0800
committerBrian Paul <brianp@vmware.com>2009-08-18 08:49:34 -0600
commit7a9f52800932c02f5b425158b4978d0c1d2f4fd3 (patch)
tree7c7b2c31e47a50f6f9bc11ec932ec722314f1246 /src/egl/main/egldisplay.h
parentccc2b0bc65b02d4582d52d133290c8cb046bce8f (diff)
egl: Remove hash table for surfaces.
The hash table was used to map a surface to a handle. It is simpler to cast directly. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Diffstat (limited to 'src/egl/main/egldisplay.h')
-rw-r--r--src/egl/main/egldisplay.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index e1cbbac837..dfc54f17cb 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -52,9 +52,6 @@ struct _egl_display
_EGLContext *ContextList;
_EGLSurface *SurfaceList;
- /* hash table to map surfaces to handles */
- _EGLHashtable *SurfaceHash;
-
#ifdef _EGL_PLATFORM_X
Display *Xdpy;
#endif