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authorChia-I Wu <olv@lunarg.com>2010-10-22 16:36:47 +0800
committerChia-I Wu <olv@lunarg.com>2010-10-22 17:15:45 +0800
commit713c8734f45b51b3758ecc95b96cf7b5aecacec8 (patch)
tree64e49e982ac448dff3992be478de3d08517ece26 /src/egl/main/eglimage.c
parentecca5571b6df9a35dc16280b3556f4b11a8493a2 (diff)
egl: Move attributes in _EGLImage to _EGLImageAttribs.
The opaque nature of EGLImage implies that extensions almost always define their own attributes. Move attributes in _EGLImage to _EGLImageAttribs and add a helper function to parse attribute lists.
Diffstat (limited to 'src/egl/main/eglimage.c')
-rw-r--r--src/egl/main/eglimage.c35
1 files changed, 18 insertions, 17 deletions
diff --git a/src/egl/main/eglimage.c b/src/egl/main/eglimage.c
index 5732ef35ec..e11a1836ff 100644
--- a/src/egl/main/eglimage.c
+++ b/src/egl/main/eglimage.c
@@ -12,27 +12,38 @@
/**
* Parse the list of image attributes and return the proper error code.
*/
-static EGLint
-_eglParseImageAttribList(_EGLImage *img, const EGLint *attrib_list)
+EGLint
+_eglParseImageAttribList(_EGLImageAttribs *attrs, _EGLDisplay *dpy,
+ const EGLint *attrib_list)
{
EGLint i, err = EGL_SUCCESS;
+ (void) dpy;
+
+ memset(attrs, 0, sizeof(attrs));
+ attrs->ImagePreserved = EGL_FALSE;
+ attrs->GLTextureLevel = 0;
+ attrs->GLTextureZOffset = 0;
+
if (!attrib_list)
- return EGL_SUCCESS;
+ return err;
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
switch (attr) {
+ /* EGL_KHR_image_base */
case EGL_IMAGE_PRESERVED_KHR:
- img->Preserved = val;
+ attrs->ImagePreserved = val;
break;
+
+ /* EGL_KHR_gl_image */
case EGL_GL_TEXTURE_LEVEL_KHR:
- img->GLTextureLevel = val;
+ attrs->GLTextureLevel = val;
break;
case EGL_GL_TEXTURE_ZOFFSET_KHR:
- img->GLTextureZOffset = val;
+ attrs->GLTextureZOffset = val;
break;
default:
/* unknown attrs are ignored */
@@ -50,21 +61,11 @@ _eglParseImageAttribList(_EGLImage *img, const EGLint *attrib_list)
EGLBoolean
-_eglInitImage(_EGLImage *img, _EGLDisplay *dpy, const EGLint *attrib_list)
+_eglInitImage(_EGLImage *img, _EGLDisplay *dpy)
{
- EGLint err;
-
memset(img, 0, sizeof(_EGLImage));
img->Resource.Display = dpy;
- img->Preserved = EGL_FALSE;
- img->GLTextureLevel = 0;
- img->GLTextureZOffset = 0;
-
- err = _eglParseImageAttribList(img, attrib_list);
- if (err != EGL_SUCCESS)
- return _eglError(err, "eglCreateImageKHR");
-
return EGL_TRUE;
}