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authorJon Smirl <jonsmirl@gmail.com>2005-05-15 04:00:59 +0000
committerJon Smirl <jonsmirl@gmail.com>2005-05-15 04:00:59 +0000
commit45472672a2764e2ceaf499f586d7c337ddba731c (patch)
tree49ba49a0fa357c260b90515c6c1b884732c1e2b9 /src/egl
parentaca2e0da3cd1e394673913b2a02ab85396a368a2 (diff)
A few egl patches needed for glitz, mainly config BITS
Diffstat (limited to 'src/egl')
-rw-r--r--src/egl/main/eglconfig.c14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index ff9a647a8f..03f2cd047a 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -28,7 +28,8 @@ _eglInitConfig(_EGLConfig *config, EGLint id)
_eglSetConfigAtrib(config, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE);
_eglSetConfigAtrib(config, EGL_MIN_SWAP_INTERVAL, EGL_DONT_CARE);
_eglSetConfigAtrib(config, EGL_MAX_SWAP_INTERVAL, EGL_DONT_CARE);
- _eglSetConfigAtrib(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+ _eglSetConfigAtrib(config, EGL_SURFACE_TYPE,
+ EGL_SCREEN_BIT_MESA | EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT);
_eglSetConfigAtrib(config, EGL_TRANSPARENT_TYPE, EGL_NONE);
_eglSetConfigAtrib(config, EGL_TRANSPARENT_RED_VALUE, EGL_DONT_CARE);
_eglSetConfigAtrib(config, EGL_TRANSPARENT_GREEN_VALUE, EGL_DONT_CARE);
@@ -128,6 +129,7 @@ _eglSetConfigAtrib(_EGLConfig *config, EGLint attr, EGLint val)
case EGL_SAMPLE_BUFFERS:
break;
case EGL_SURFACE_TYPE:
+ config->glmode.drawableType = val;
break;
case EGL_TRANSPARENT_TYPE:
break;
@@ -375,13 +377,15 @@ _eglGetConfigs(_EGLDriver *drv, EGLDisplay dpy, EGLConfig *configs, EGLint confi
return EGL_FALSE;
}
- *num_config = MIN2(disp->NumConfigs, config_size);
if (configs) {
EGLint i;
+ *num_config = MIN2(disp->NumConfigs, config_size);
for (i = 0; i < *num_config; i++) {
configs[i] = disp->Configs[i].Handle;
}
- }
+ } else
+ *num_config = disp->NumConfigs;
+
return EGL_TRUE;
}
@@ -592,7 +596,9 @@ _eglFillInConfigs(_EGLConfig * configs,
config->glmode.visualType = visType;
config->glmode.renderType = GLX_RGBA_BIT;
- config->glmode.drawableType = GLX_WINDOW_BIT;
+ _eglSetConfigAtrib(config, EGL_SURFACE_TYPE, EGL_SCREEN_BIT_MESA |
+ EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT);
+
config->glmode.rgbMode = GL_TRUE;
if (db_modes[i] == GLX_NONE) {