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authorMarek Olšák <maraeo@gmail.com>2011-01-09 09:25:56 +0100
committerMarek Olšák <maraeo@gmail.com>2011-02-14 21:50:07 +0100
commitd5062fb3a315c46d77d5c954a3e3c14be1907d33 (patch)
tree8cac3fad112fd32e6f37c1ae75b2e726d224e1f9 /src/gallium/auxiliary/cso_cache/cso_context.h
parentcfaf217135d8a8e903b3fbf380f18170df018f0c (diff)
gallium: always save and restore vertex buffers using cso_cache
Diffstat (limited to 'src/gallium/auxiliary/cso_cache/cso_context.h')
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index f0b07f7376..00edc9f8dd 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -110,6 +110,13 @@ void cso_save_vertex_elements(struct cso_context *ctx);
void cso_restore_vertex_elements(struct cso_context *ctx);
+void cso_set_vertex_buffers(struct cso_context *ctx,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers);
+void cso_save_vertex_buffers(struct cso_context *ctx);
+void cso_restore_vertex_buffers(struct cso_context *ctx);
+
+
/* These aren't really sensible -- most of the time the api provides
* object semantics for shaders anyway, and the cases where it doesn't
* (eg mesa's internall-generated texenv programs), it will be up to