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authorBrian Paul <brian.paul@tungstengraphics.com>2008-12-10 18:02:27 -0700
committerBrian Paul <brian.paul@tungstengraphics.com>2008-12-10 18:06:44 -0700
commitd0bc5293d6e1e9c34fa822b7c2928932ed22462c (patch)
tree097faccccfa6a17402b1cbb86c4db719bfea9fdf /src/gallium/auxiliary/draw/draw_context.c
parent8137da952b6f30329adf7d49d2d9e58625534dd4 (diff)
gallium: added draw_set_mrd() function to fix polygon offset
The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage...
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 74deb44bd2..fab8fc95fc 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -103,6 +103,18 @@ void draw_flush( struct draw_context *draw )
}
+/**
+ * Specify the Minimum Resolvable Depth factor for polygon offset.
+ * This factor potentially depends on the number of Z buffer bits,
+ * the rasterization algorithm and the arithmetic performed on Z
+ * values between vertex shading and rasterization. It will vary
+ * from one driver to another.
+ */
+void draw_set_mrd(struct draw_context *draw, double mrd)
+{
+ draw->mrd = mrd;
+}
+
/**
* Register new primitive rasterization/rendering state.