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authorBrian Paul <brianp@vmware.com>2010-04-21 14:24:26 -0600
committerBrian Paul <brianp@vmware.com>2010-04-21 14:25:28 -0600
commit8cb223eb020560d59c8f73e09b832cef477933b7 (patch)
treedc3f6ba4e4d4fa0b106ac05be205cb8f8535ecda /src/gallium/auxiliary/draw/draw_context.h
parentd30ab4394e7c6b1f3508eb68d673fbf315907781 (diff)
gallium/draw: fix point sprite handling
New draw API function to indicate whether or not to convert points to quads for sprite rasterization. Fix point-to-quad conversion regression in the wide-point stage. We need to check the pipe_rasterizer_state::point_quad_rasterization flag.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_context.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index 7b41bb48dd..b905c2f2da 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -67,6 +67,8 @@ void draw_set_rasterize_stage( struct draw_context *draw,
void draw_wide_point_threshold(struct draw_context *draw, float threshold);
+void draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite);
+
void draw_wide_line_threshold(struct draw_context *draw, float threshold);
void draw_enable_line_stipple(struct draw_context *draw, boolean enable);