diff options
author | Michal Krol <michal@vmware.com> | 2010-01-05 11:04:50 +0100 |
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committer | Michal Krol <michal@vmware.com> | 2010-01-05 11:04:50 +0100 |
commit | 9b21b3c52a8a7d58d08151d1a6bf25c472dec213 (patch) | |
tree | d9083b6af4e2e9b70a7fa6cd31bac45a36e0f6b6 /src/gallium/auxiliary/draw/draw_pipe_aaline.c | |
parent | 543b9566bdaa48fea2df1866fa1310c1cdbcde27 (diff) | |
parent | 1f9aa38f4e2be47229d92be2c1189c2b8d9c7133 (diff) |
Merge branch 'master' into instanced-arrays
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_dump.c
src/gallium/include/pipe/p_shader_tokens.h
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pipe_aaline.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_aaline.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 14375426ed..4585dcdb48 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -660,13 +660,13 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) } /* update vertex attrib info */ - aaline->tex_slot = draw->vs.num_vs_outputs; - aaline->pos_slot = draw->vs.position_output; + aaline->tex_slot = draw_current_shader_outputs(draw); + aaline->pos_slot = draw_current_shader_position_output(draw);; /* advertise the extra post-transformed vertex attribute */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib; - draw->extra_vp_outputs.slot = aaline->tex_slot; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = aaline->fs->generic_attrib; + draw->extra_shader_outputs.slot = aaline->tex_slot; /* how many samplers? */ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ @@ -707,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags) aaline->state.texture); draw->suspend_flushing = FALSE; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } |