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authorKeith Whitwell <keith@tungstengraphics.com>2008-04-18 20:11:16 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-04-18 20:11:16 +0100
commita41c05b20a36d2160aa232d08ed57d3095438025 (patch)
tree6cd154a47af906658df9339421919d7f509e3163 /src/gallium/auxiliary/draw/draw_private.h
parentcb9f0a589623397c3437911aeef39f189213527a (diff)
draw: switch over to draw_pt paths, will remove old code shortly
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index da94e69781..18ce6c0ec5 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -258,7 +258,6 @@ struct draw_context
boolean line_stipple; /**< do line stipple? */
boolean point_sprite; /**< convert points to quads for sprites? */
boolean use_sse;
- boolean use_pt_shaders; /* temporary flag to switch on pt shader paths */
/* If a prim stage introduces new vertex attributes, they'll be stored here
*/