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authorBrian Paul <brian.paul@tungstengraphics.com>2008-04-23 18:08:20 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-04-23 18:08:20 -0600
commit14d1ca8d867d6e44c756cb759f92421107118b2e (patch)
treed68f30e4928d571e7d7b833885949715f57cc743 /src/gallium/auxiliary/draw/draw_pt_vcache.c
parent8437f5c763c1a1ac364d71426109c2b095bbcc72 (diff)
gallium: fix issues in recursive flushing
When flushing/rendering, some stages (like AA line/point) need to set pipe/driver state. Those driver functions often call draw_flush(). That leads to recursion. Use new draw->suspend_flush flag to explicitly prevent that in the key places. Remove the draw->vcache_flushing field. Reuse draw->flushing as a debug/assertion var.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt_vcache.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vcache.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c
index afcff41043..153055417d 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vcache.c
+++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c
@@ -63,7 +63,6 @@ struct vcache_frontend {
static void vcache_flush( struct vcache_frontend *vcache )
{
- vcache->draw->vcache_flushing = TRUE;
if (vcache->draw_count) {
vcache->middle->run( vcache->middle,
vcache->fetch_elts,
@@ -75,7 +74,6 @@ static void vcache_flush( struct vcache_frontend *vcache )
memset(vcache->in, ~0, sizeof(vcache->in));
vcache->fetch_count = 0;
vcache->draw_count = 0;
- vcache->draw->vcache_flushing = FALSE;
}
static void vcache_check_flush( struct vcache_frontend *vcache )