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authorEric Anholt <eric@anholt.net>2010-07-26 17:47:59 -0700
committerEric Anholt <eric@anholt.net>2010-07-26 17:53:27 -0700
commitafe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch)
tree78621707e71154c0b388b0baacffc26432b7e992 /src/gallium/auxiliary/draw/draw_vs.c
parentd64343f1ae84979bd154475badf11af8a9bfc2eb (diff)
parent5403ca79b225605c79f49866a6497c97da53be3b (diff)
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better testing coverage during development, and also gets past the conflicts of the src/mesa/shader -> src/mesa/program move. Conflicts: src/mesa/Makefile src/mesa/main/shaderapi.c src/mesa/main/shaderobj.h
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index b9db886a24..57ea63fc06 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -98,6 +98,11 @@ draw_create_vertex_shader(struct draw_context *draw,
vs = draw_create_vs_ppc( draw, shader );
#endif
}
+#if HAVE_LLVM
+ else {
+ vs = draw_create_vs_llvm(draw, shader);
+ }
+#endif
if (!vs) {
vs = draw_create_vs_exec( draw, shader );