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authorKeith Whitwell <keith@tungstengraphics.com>2008-10-01 18:40:01 +0100
committerZack Rusin <zack@tungstengraphics.com>2008-10-02 10:19:48 -0400
commit21f98ad30aaeab5085d12278830f485e61b47cc1 (patch)
tree1dabc32cb92699e0ef2740dc8b60171cc9e257cf /src/gallium/auxiliary/draw/draw_vs.h
parent66d4beb874606baab95fb6539de895eb373b0ccb (diff)
draw: don't keep refetching constant inputs
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index 45992d1986..68c24abad3 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -64,7 +64,7 @@ struct draw_vs_varient_key {
unsigned nr_outputs:8;
unsigned viewport:1;
unsigned clip:1;
- unsigned pad:5;
+ unsigned const_vbuffers:5;
struct draw_varient_element element[PIPE_MAX_ATTRIBS];
};
@@ -76,7 +76,7 @@ struct draw_vs_varient {
struct draw_vertex_shader *vs;
- void (*set_input)( struct draw_vs_varient *,
+ void (*set_buffer)( struct draw_vs_varient *,
unsigned i,
const void *ptr,
unsigned stride );