diff options
author | Michal Krol <michal@vmware.com> | 2009-12-30 22:18:53 +0100 |
---|---|---|
committer | Michal Krol <michal@vmware.com> | 2009-12-30 22:18:53 +0100 |
commit | 543b9566bdaa48fea2df1866fa1310c1cdbcde27 (patch) | |
tree | 3c07b2f7a34c075b6b65a33e4e8a04144e57bde8 /src/gallium/auxiliary/draw/draw_vs_varient.c | |
parent | 5754185d39c147cd81b97fd331ccf78aebfad5e7 (diff) |
Add lame support for instanceID to draw module.
It's all screaming for integer support -- fake it with float for now.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs_varient.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_varient.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c index 8e14bdd6bd..60b7a3ea36 100644 --- a/src/gallium/auxiliary/draw/draw_vs_varient.c +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -284,6 +284,7 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, fetch.nr_elements = key->nr_inputs; fetch.output_stride = vsvg->temp_vertex_stride; for (i = 0; i < key->nr_inputs; i++) { + fetch.element[i].type = TRANSLATE_ELEMENT_NORMAL; fetch.element[i].input_format = key->element[i].in.format; fetch.element[i].input_buffer = key->element[i].in.buffer; fetch.element[i].input_offset = key->element[i].in.offset; @@ -299,6 +300,7 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, for (i = 0; i < key->nr_outputs; i++) { if (key->element[i].out.format != EMIT_1F_PSIZE) { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; emit.element[i].input_buffer = 0; emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float); @@ -308,6 +310,7 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, assert(emit.element[i].input_offset <= fetch.output_stride); } else { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32_FLOAT; emit.element[i].input_buffer = 1; emit.element[i].input_offset = 0; |