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author | Brian Paul <brianp@vmware.com> | 2010-01-20 17:48:09 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-01-20 17:48:13 -0700 |
commit | 63f249bf909cab60635c2df9122db86eaab6c421 (patch) | |
tree | 84bce067003ecc63d522400658f7f8ef9aa84e29 /src/gallium/auxiliary/pipebuffer/pb_bufmgr.h | |
parent | 7319ae0954980196822a09d914e8b7d9cad07d16 (diff) |
llvmpipe: optimize tile writing code
The code which converts/copies color tiles to the linear layout has
been rewritten. There's less arithmetic and better loop unrolling,
and possibly a better memory access pattern.
Some demos, like gears, are about 20% faster now.
Diffstat (limited to 'src/gallium/auxiliary/pipebuffer/pb_bufmgr.h')
0 files changed, 0 insertions, 0 deletions