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authorRobert Ellison <papillo@tungstengraphics.com>2008-10-03 18:00:43 -0600
committerRobert Ellison <papillo@tungstengraphics.com>2008-10-03 18:05:14 -0600
commitafaa53040bd01ca86762e7d7b1a5a65810767921 (patch)
treed17e24553e5863e688de582f9a3043b1128acac5 /src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
parent22eb067c8863cbd9078f136706effd5df3375dbb (diff)
CELL: changes to generate SPU code for stenciling
This set of code changes are for stencil code generation support. Both one-sided and two-sided stenciling are supported. In addition to the raw code generation changes, these changes had to be made elsewhere in the system: - Added new "register set" feature to the SPE assembly generation. A "register set" is a way to allocate multiple registers and free them all at the same time, delegating register allocation management to the spe_function unit. It's quite useful in complex register allocation schemes (like stenciling). - Added and improved SPE macro calculations. These are operations between registers and unsigned integer immediates. In many cases, the calculation can be performed with a single instruction; the macros will generate the single instruction if possible, or generate a register load and register-to-register operation if not. These macro functions are: spe_load_uint() (which has new ways to load a value in a single instruction), spe_and_uint(), spe_xor_uint(), spe_compare_equal_uint(), and spe_compare_greater_uint(). - Added facing to fragment generation. While rendering, the rasterizer needs to be able to determine front- and back-facing fragments, in order to correctly apply two-sided stencil. That requires these changes: - Added front_winding field to the cell_command_render block, so that the state tracker could communicate to the rasterizer what it considered to be the front-facing direction. - Added fragment facing as an input to the fragment function. - Calculated facing is passed during emit_quad().
Diffstat (limited to 'src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c')
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c246
1 files changed, 223 insertions, 23 deletions
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
index 491141f190..8a87e9abb1 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
@@ -359,14 +359,21 @@ void _name (struct spe_function *p, int imm) \
*/
void spe_init_func(struct spe_function *p, unsigned code_size)
{
+ register unsigned int i;
+
p->store = align_malloc(code_size, 16);
p->num_inst = 0;
p->max_inst = code_size / SPE_INST_SIZE;
+ p->set_count = 0;
+ memset(p->regs, 0, SPE_NUM_REGS * sizeof(p->regs[0]));
+
/* Conservatively treat R0 - R2 and R80 - R127 as non-volatile.
*/
- p->regs[0] = ~7;
- p->regs[1] = (1U << (80 - 64)) - 1;
+ p->regs[0] = p->regs[1] = p->regs[2] = 1;
+ for (i = 80; i <= 127; i++) {
+ p->regs[i] = 1;
+ }
p->print = false;
p->indent = 0;
@@ -398,12 +405,8 @@ int spe_allocate_available_register(struct spe_function *p)
{
unsigned i;
for (i = 0; i < SPE_NUM_REGS; i++) {
- const uint64_t mask = (1ULL << (i % 64));
- const unsigned idx = i / 64;
-
- assert(idx < 2);
- if ((p->regs[idx] & mask) != 0) {
- p->regs[idx] &= ~mask;
+ if (p->regs[i] == 0) {
+ p->regs[i] = 1;
return i;
}
}
@@ -417,31 +420,68 @@ int spe_allocate_available_register(struct spe_function *p)
*/
int spe_allocate_register(struct spe_function *p, int reg)
{
- const unsigned idx = reg / 64;
- const unsigned bit = reg % 64;
-
assert(reg < SPE_NUM_REGS);
- assert((p->regs[idx] & (1ULL << bit)) != 0);
-
- p->regs[idx] &= ~(1ULL << bit);
+ assert(p->regs[reg] == 0);
+ p->regs[reg] = 1;
return reg;
}
/**
- * Mark the given SPE register as "unallocated".
+ * Mark the given SPE register as "unallocated". Note that this should
+ * only be used on registers allocated in the current register set; an
+ * assertion will fail if an attempt is made to deallocate a register
+ * allocated in an earlier register set.
*/
void spe_release_register(struct spe_function *p, int reg)
{
- const unsigned idx = reg / 64;
- const unsigned bit = reg % 64;
+ assert(reg < SPE_NUM_REGS);
+ assert(p->regs[reg] == 1);
- assert(idx < 2);
+ p->regs[reg] = 0;
+}
- assert(reg < SPE_NUM_REGS);
- assert((p->regs[idx] & (1ULL << bit)) == 0);
+/**
+ * Start a new set of registers. This can be called if
+ * it will be difficult later to determine exactly what
+ * registers were actually allocated during a code generation
+ * sequence, and you really just want to deallocate all of them.
+ */
+void spe_allocate_register_set(struct spe_function *p)
+{
+ register unsigned int i;
+
+ /* Keep track of the set count. If it ever wraps around to 0,
+ * we're in trouble.
+ */
+ p->set_count++;
+ assert(p->set_count > 0);
+
+ /* Increment the allocation count of all registers currently
+ * allocated. Then any registers that are allocated in this set
+ * will be the only ones with a count of 1; they'll all be released
+ * when the register set is released.
+ */
+ for (i = 0; i < SPE_NUM_REGS; i++) {
+ if (p->regs[i] > 0) p->regs[i]++;
+ }
+}
+
+void spe_release_register_set(struct spe_function *p)
+{
+ unsigned int i;
+
+ /* If the set count drops below zero, we're in trouble. */
+ assert(p->set_count > 0);
+ p->set_count--;
- p->regs[idx] |= (1ULL << bit);
+ /* Drop the allocation level of all registers. Any allocated
+ * during this register set will drop to 0 and then become
+ * available.
+ */
+ for (i = 0; i < SPE_NUM_REGS; i++) {
+ if (p->regs[i] > 0) p->regs[i]--;
+ }
}
@@ -603,8 +643,10 @@ void spe_load_uint(struct spe_function *p, unsigned rT, unsigned int ui)
{
/* If the whole value is in the lower 18 bits, use ila, which
* doesn't sign-extend. Otherwise, if the two halfwords of
- * the constant are identical, use ilh. Otherwise, we have
- * to use ilhu followed by iohl.
+ * the constant are identical, use ilh. Otherwise, if every byte of
+ * the desired value is 0x00 or 0xff, we can use Form Select Mask for
+ * Bytes Immediate (fsmbi) to load the value in a single instruction.
+ * Otherwise, in the general case, we have to use ilhu followed by iohl.
*/
if ((ui & 0xfffc0000) == ui) {
spe_ila(p, rT, ui);
@@ -612,13 +654,171 @@ void spe_load_uint(struct spe_function *p, unsigned rT, unsigned int ui)
else if ((ui >> 16) == (ui & 0xffff)) {
spe_ilh(p, rT, ui & 0xffff);
}
+ else if (
+ ((ui & 0x000000ff) == 0 || (ui & 0x000000ff) == 0x000000ff) &&
+ ((ui & 0x0000ff00) == 0 || (ui & 0x0000ff00) == 0x0000ff00) &&
+ ((ui & 0x00ff0000) == 0 || (ui & 0x00ff0000) == 0x00ff0000) &&
+ ((ui & 0xff000000) == 0 || (ui & 0xff000000) == 0xff000000)
+ ) {
+ unsigned int mask = 0;
+ /* fsmbi duplicates each bit in the given mask eight times,
+ * using a 16-bit value to initialize a 16-byte quadword.
+ * Each 4-bit nybble of the mask corresponds to a full word
+ * of the result; look at the value and figure out the mask
+ * (replicated for each word in the quadword), and then
+ * form the "select mask" to get the value.
+ */
+ if ((ui & 0x000000ff) == 0x000000ff) mask |= 0x1111;
+ if ((ui & 0x0000ff00) == 0x0000ff00) mask |= 0x2222;
+ if ((ui & 0x00ff0000) == 0x00ff0000) mask |= 0x4444;
+ if ((ui & 0xff000000) == 0xff000000) mask |= 0x8888;
+ spe_fsmbi(p, rT, mask);
+ }
else {
+ /* The general case: this usually uses two instructions, but
+ * may use only one if the low-order 16 bits of each word are 0.
+ */
spe_ilhu(p, rT, ui >> 16);
if (ui & 0xffff)
spe_iohl(p, rT, ui & 0xffff);
}
}
+/* This function is constructed identically to spe_sor_uint() below.
+ * Changes to one should be made in the other.
+ */
+void spe_and_uint(struct spe_function *p, unsigned rT, unsigned rA, unsigned int ui)
+{
+ /* If we can, emit a single instruction, either And Byte Immediate
+ * (which uses the same constant across each byte), And Halfword Immediate
+ * (which sign-extends a 10-bit immediate to 16 bits and uses that
+ * across each halfword), or And Word Immediate (which sign-extends
+ * a 10-bit immediate to 32 bits).
+ *
+ * Otherwise, we'll need to use a temporary register.
+ */
+ register unsigned int tmp;
+
+ /* If the upper 23 bits are all 0s or all 1s, sign extension
+ * will work and we can use And Word Immediate
+ */
+ tmp = ui & 0xfffffe00;
+ if (tmp == 0xfffffe00 || tmp == 0) {
+ spe_andi(p, rT, rA, ui & 0x000003ff);
+ return;
+ }
+
+ /* If the ui field is symmetric along halfword boundaries and
+ * the upper 7 bits of each halfword are all 0s or 1s, we
+ * can use And Halfword Immediate
+ */
+ tmp = ui & 0xfe00fe00;
+ if ((tmp == 0xfe00fe00 || tmp == 0) && ((ui >> 16) == (ui & 0x0000ffff))) {
+ spe_andhi(p, rT, rA, ui & 0x000003ff);
+ return;
+ }
+
+ /* If the ui field is symmetric in each byte, then we can use
+ * the And Byte Immediate instruction.
+ */
+ tmp = ui & 0x000000ff;
+ if ((ui >> 24) == tmp && ((ui >> 16) & 0xff) == tmp && ((ui >> 8) & 0xff) == tmp) {
+ spe_andbi(p, rT, rA, tmp);
+ return;
+ }
+
+ /* Otherwise, we'll have to use a temporary register. */
+ unsigned int tmp_reg = spe_allocate_available_register(p);
+ spe_load_uint(p, tmp_reg, ui);
+ spe_and(p, rT, rA, tmp_reg);
+ spe_release_register(p, tmp_reg);
+}
+
+/* This function is constructed identically to spe_and_uint() above.
+ * Changes to one should be made in the other.
+ */
+void spe_xor_uint(struct spe_function *p, unsigned rT, unsigned rA, unsigned int ui)
+{
+ /* If we can, emit a single instruction, either Exclusive Or Byte
+ * Immediate (which uses the same constant across each byte), Exclusive
+ * Or Halfword Immediate (which sign-extends a 10-bit immediate to
+ * 16 bits and uses that across each halfword), or Exclusive Or Word
+ * Immediate (which sign-extends a 10-bit immediate to 32 bits).
+ *
+ * Otherwise, we'll need to use a temporary register.
+ */
+ register unsigned int tmp;
+
+ /* If the upper 23 bits are all 0s or all 1s, sign extension
+ * will work and we can use Exclusive Or Word Immediate
+ */
+ tmp = ui & 0xfffffe00;
+ if (tmp == 0xfffffe00 || tmp == 0) {
+ spe_xori(p, rT, rA, ui & 0x000003ff);
+ return;
+ }
+
+ /* If the ui field is symmetric along halfword boundaries and
+ * the upper 7 bits of each halfword are all 0s or 1s, we
+ * can use Exclusive Or Halfword Immediate
+ */
+ tmp = ui & 0xfe00fe00;
+ if ((tmp == 0xfe00fe00 || tmp == 0) && ((ui >> 16) == (ui & 0x0000ffff))) {
+ spe_xorhi(p, rT, rA, ui & 0x000003ff);
+ return;
+ }
+
+ /* If the ui field is symmetric in each byte, then we can use
+ * the Exclusive Or Byte Immediate instruction.
+ */
+ tmp = ui & 0x000000ff;
+ if ((ui >> 24) == tmp && ((ui >> 16) & 0xff) == tmp && ((ui >> 8) & 0xff) == tmp) {
+ spe_xorbi(p, rT, rA, tmp);
+ return;
+ }
+
+ /* Otherwise, we'll have to use a temporary register. */
+ unsigned int tmp_reg = spe_allocate_available_register(p);
+ spe_load_uint(p, tmp_reg, ui);
+ spe_xor(p, rT, rA, tmp_reg);
+ spe_release_register(p, tmp_reg);
+}
+
+void
+spe_compare_equal_uint(struct spe_function *p, unsigned rT, unsigned rA, unsigned int ui)
+{
+ /* If the comparison value is 9 bits or less, it fits inside a
+ * Compare Equal Word Immediate instruction.
+ */
+ if ((ui & 0x000001ff) == ui) {
+ spe_ceqi(p, rT, rA, ui);
+ }
+ /* Otherwise, we're going to have to load a word first. */
+ else {
+ unsigned int tmp_reg = spe_allocate_available_register(p);
+ spe_load_uint(p, tmp_reg, ui);
+ spe_ceq(p, rT, rA, tmp_reg);
+ spe_release_register(p, tmp_reg);
+ }
+}
+
+void
+spe_compare_greater_uint(struct spe_function *p, unsigned rT, unsigned rA, unsigned int ui)
+{
+ /* If the comparison value is 10 bits or less, it fits inside a
+ * Compare Logical Greater Than Word Immediate instruction.
+ */
+ if ((ui & 0x000003ff) == ui) {
+ spe_clgti(p, rT, rA, ui);
+ }
+ /* Otherwise, we're going to have to load a word first. */
+ else {
+ unsigned int tmp_reg = spe_allocate_available_register(p);
+ spe_load_uint(p, tmp_reg, ui);
+ spe_clgt(p, rT, rA, tmp_reg);
+ spe_release_register(p, tmp_reg);
+ }
+}
void
spe_splat(struct spe_function *p, unsigned rT, unsigned rA)