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authorBrian Paul <brianp@vmware.com>2009-09-10 12:44:28 -0600
committerBrian Paul <brianp@vmware.com>2009-09-10 12:45:27 -0600
commitd78a19612173eda51b93818a16a947201a785f3f (patch)
tree992fc82acbee789de3c104a040b00397fc71bd35 /src/gallium/auxiliary/tgsi/tgsi_exec.h
parentc5f8594aebac4b8ba972d09ab18dabd9cc47c8e9 (diff)
tgsi: use new tgsi_call_record to handle execution mask stacks
This fixes some issues when "return"ing from nested loops/conditionals.
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_exec.h')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 3baa94dbdd..c72f76809d 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -186,6 +186,17 @@ struct tgsi_exec_labels
*/
#define TGSI_EXEC_MAX_CONST_BUFFER 4096
+
+/** function call/activation record */
+struct tgsi_call_record
+{
+ uint CondStackTop;
+ uint LoopStackTop;
+ uint ContStackTop;
+ uint ReturnAddr;
+};
+
+
/**
* Run-time virtual machine state for executing TGSI shader.
*/
@@ -249,7 +260,7 @@ struct tgsi_exec_machine
int FuncStackTop;
/** Function call stack for saving/restoring the program counter */
- uint CallStack[TGSI_EXEC_MAX_CALL_NESTING];
+ struct tgsi_call_record CallStack[TGSI_EXEC_MAX_CALL_NESTING];
int CallStackTop;
struct tgsi_full_instruction *Instructions;