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authorJosé Fonseca <jfonseca@vmware.com>2010-03-29 17:29:27 +0100
committerJosé Fonseca <jfonseca@vmware.com>2010-03-29 17:31:34 +0100
commitb9ad95d3ee9178dce9320d28b20d23d97370f7bd (patch)
treeb00efb03555d911258da9bf794bf5226c1acb589 /src/gallium/auxiliary/util/u_format.csv
parent37877b192e4f9e753f5e837520090206b342a6ea (diff)
util: Distinguish between the different compression formats.
In particular, all current uses of util_format_is_compressed() actually mean s3tc.
Diffstat (limited to 'src/gallium/auxiliary/util/u_format.csv')
-rw-r--r--src/gallium/auxiliary/util/u_format.csv20
1 files changed, 12 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index d2a925141b..d819bbbde1 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -110,14 +110,18 @@ PIPE_FORMAT_UYVY , subsampled, 2, 1, x32 , , , , xyz
PIPE_FORMAT_YUYV , subsampled, 2, 1, x32 , , , , xyz1, yuv
# Compressed formats
-PIPE_FORMAT_DXT1_RGB , compressed, 4, 4, x64 , , , , xyz1, rgb
-PIPE_FORMAT_DXT1_RGBA , compressed, 4, 4, x64 , , , , xyzw, rgb
-PIPE_FORMAT_DXT3_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT5_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT1_SRGB , compressed, 4, 4, x64 , , , , xyz1, srgb
-PIPE_FORMAT_DXT1_SRGBA , compressed, 4, 4, x64 , , , , xyzw, srgb
-PIPE_FORMAT_DXT3_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb
-PIPE_FORMAT_DXT5_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb
+# - http://en.wikipedia.org/wiki/S3_Texture_Compression
+# - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
+# - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
+# - http://msdn.microsoft.com/en-us/library/bb694531.aspx
+PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb
+PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb
+PIPE_FORMAT_DXT3_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT5_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT1_SRGB , s3tc, 4, 4, x64 , , , , xyz1, srgb
+PIPE_FORMAT_DXT1_SRGBA , s3tc, 4, 4, x64 , , , , xyzw, srgb
+PIPE_FORMAT_DXT3_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
+PIPE_FORMAT_DXT5_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
# Straightforward D3D10-like formats (also used for
# vertex buffer element description)