diff options
author | Michel Dänzer <daenzer@vmware.com> | 2009-03-04 11:58:48 +0100 |
---|---|---|
committer | Michel Dänzer <daenzer@vmware.com> | 2009-03-04 11:58:48 +0100 |
commit | 5e27cd46c04a9e7b5904cc014bffd0f4daae31fe (patch) | |
tree | a57289f14d69f1977dfaee592af908052d726b8c /src/gallium/auxiliary/util/u_gen_mipmap.c | |
parent | 60041203d5847de8ab71842a6ce5d33d96cc4930 (diff) |
gallium: Unify reference counting.
The core reference counting code is centralized in p_refcnt.h.
This has some consequences related to struct pipe_buffer:
* The screen member of struct pipe_buffer must be initialized, or
pipe_buffer_reference() will crash trying to destroy a buffer with reference
count 0. u_simple_screen takes care of this, but I may have missed some of
the drivers not using it.
* Except for rare exceptions deep in winsys code, buffers must always be
allocated via pipe_buffer_create() or via screen->*buffer_create() rather
than via winsys->*buffer_create().
Diffstat (limited to 'src/gallium/auxiliary/util/u_gen_mipmap.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 1857a71dd8..2b675e71b2 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -39,6 +39,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_draw_quad.h" @@ -1138,8 +1139,8 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); - screen->tex_transfer_release(screen, &srcTrans); - screen->tex_transfer_release(screen, &dstTrans); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } @@ -1183,8 +1184,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); - screen->tex_transfer_release(screen, &srcTrans); - screen->tex_transfer_release(screen, &dstTrans); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } @@ -1228,8 +1229,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); - screen->tex_transfer_release(screen, &srcTrans); - screen->tex_transfer_release(screen, &dstTrans); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } #else (void) reduce_3d; @@ -1414,7 +1415,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) FREE((void*) ctx->vert_shader.tokens); FREE((void*) ctx->frag_shader.tokens); - pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); FREE(ctx); } @@ -1426,7 +1427,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) */ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) { - pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); ctx->vbuf_slot = 0; } |