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author | Chia-I Wu <olv@lunarg.com> | 2011-01-30 22:54:40 +0800 |
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committer | Chia-I Wu <olv@lunarg.com> | 2011-01-30 23:22:40 +0800 |
commit | 3f0a966807f03a364edea0272ddf45f08ab7ce4f (patch) | |
tree | b6d5fee2968cc39727752aa37e7734da0c26bee0 /src/gallium/auxiliary/util/u_math.h | |
parent | e919dee1edd469c174c5c07c95efd4932a674b67 (diff) |
st/vega: Disable blending when the paint is opaque.
When the paint is opaque (currently, solid color with alpha 1.0f), no
blending is needed for VG_BLEND_SRC_OVER. This eliminates the serious
performance hit introduced by 859106f196ade77f59f8787b071739901cd1a843
for a common scenario.
Diffstat (limited to 'src/gallium/auxiliary/util/u_math.h')
0 files changed, 0 insertions, 0 deletions