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authorRoland Scheidegger <sroland@vmware.com>2010-03-30 01:52:13 +0200
committerRoland Scheidegger <sroland@vmware.com>2010-03-30 01:52:13 +0200
commit733df0059f04e3fd7e3265d3c80dd8029f939c60 (patch)
tree5073edcb41611b86c9a62fa75c2c089fd2babf48 /src/gallium/auxiliary/util
parent6fb364a1717858d8201b2caf234076ce5d4832ac (diff)
parent5fa09846618ed702493f054a1d4b0ec2a28fbbd0 (diff)
Merge branch 'master' into gallium-new-formats
Conflicts: src/gallium/auxiliary/util/u_format.csv
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r--src/gallium/auxiliary/util/u_format.csv29
-rw-r--r--src/gallium/auxiliary/util/u_format.h20
2 files changed, 31 insertions, 18 deletions
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index f55bc3d805..57e995c03b 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -121,18 +121,23 @@ PIPE_FORMAT_R9G9B9E5_FLOAT , compressed, 1, 1, x32 , , , , x
PIPE_FORMAT_R1_UNORM , compressed, 8, 1, x8 , , , , x001, rgb
# Compressed formats
-PIPE_FORMAT_DXT1_RGB , compressed, 4, 4, x64 , , , , xyz1, rgb
-PIPE_FORMAT_DXT1_RGBA , compressed, 4, 4, x64 , , , , xyzw, rgb
-PIPE_FORMAT_DXT3_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT5_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT1_SRGB , compressed, 4, 4, x64 , , , , xyz1, srgb
-PIPE_FORMAT_DXT1_SRGBA , compressed, 4, 4, x64 , , , , xyzw, srgb
-PIPE_FORMAT_DXT3_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb
-PIPE_FORMAT_DXT5_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb
-PIPE_FORMAT_RGTC1_UNORM , compressed, 4, 4, x64, , , , x001, rgb
-PIPE_FORMAT_RGTC1_SNORM , compressed, 4, 4, x64, , , , x001, rgb
-PIPE_FORMAT_RGTC2_UNORM , compressed, 4, 4, x128, , , , xy01, rgb
-PIPE_FORMAT_RGTC2_SNORM , compressed, 4, 4, x128, , , , xy01, rgb
+# - http://en.wikipedia.org/wiki/S3_Texture_Compression
+# - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
+# - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
+# - http://msdn.microsoft.com/en-us/library/bb694531.aspx
+PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb
+PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb
+PIPE_FORMAT_DXT3_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT5_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT1_SRGB , s3tc, 4, 4, x64 , , , , xyz1, srgb
+PIPE_FORMAT_DXT1_SRGBA , s3tc, 4, 4, x64 , , , , xyzw, srgb
+PIPE_FORMAT_DXT3_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
+PIPE_FORMAT_DXT5_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
+
+PIPE_FORMAT_RGTC1_UNORM , rgtc, 4, 4, x64, , , , x001, rgb
+PIPE_FORMAT_RGTC1_SNORM , rgtc, 4, 4, x64, , , , x001, rgb
+PIPE_FORMAT_RGTC2_UNORM , rgtc, 4, 4, x128, , , , xy01, rgb
+PIPE_FORMAT_RGTC2_SNORM , rgtc, 4, 4, x128, , , , xy01, rgb
# Straightforward D3D10-like formats (also used for
# vertex buffer element description)
diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h
index c08fdcafcc..98d4b98ebb 100644
--- a/src/gallium/auxiliary/util/u_format.h
+++ b/src/gallium/auxiliary/util/u_format.h
@@ -56,15 +56,23 @@ enum util_format_layout {
*
* This is for formats like YV12 where there is less than one sample per
* pixel.
- *
- * XXX: This could actually b
*/
UTIL_FORMAT_LAYOUT_SUBSAMPLED = 3,
/**
- * An unspecified compression algorithm.
+ * S3 Texture Compression formats.
+ */
+ UTIL_FORMAT_LAYOUT_S3TC = 4,
+
+ /**
+ * Red-Green Texture Compression formats.
+ */
+ UTIL_FORMAT_LAYOUT_RGTC = 5,
+
+ /**
+ * Everything else that doesn't fit in any of the above layouts.
*/
- UTIL_FORMAT_LAYOUT_COMPRESSED = 4
+ UTIL_FORMAT_LAYOUT_OTHER = 6
};
@@ -210,7 +218,7 @@ util_format_name(enum pipe_format format)
}
static INLINE boolean
-util_format_is_compressed(enum pipe_format format)
+util_format_is_s3tc(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
@@ -219,7 +227,7 @@ util_format_is_compressed(enum pipe_format format)
return FALSE;
}
- return desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED ? TRUE : FALSE;
+ return desc->layout == UTIL_FORMAT_LAYOUT_S3TC ? TRUE : FALSE;
}
static INLINE boolean