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authorRoland Scheidegger <sroland@vmware.com>2010-03-29 19:12:14 +0200
committerRoland Scheidegger <sroland@vmware.com>2010-03-29 19:12:14 +0200
commite96147e744d7fbad374c83c3d3d87a17a7e4101d (patch)
tree1fa65e32896de0195dd65ec58a0d5c70d9c70581 /src/gallium/docs/d3d11ddi.txt
parent37877b192e4f9e753f5e837520090206b342a6ea (diff)
gallium/docs: minor fixes
Diffstat (limited to 'src/gallium/docs/d3d11ddi.txt')
-rw-r--r--src/gallium/docs/d3d11ddi.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt
index 0baf268287..8f2509ce03 100644
--- a/src/gallium/docs/d3d11ddi.txt
+++ b/src/gallium/docs/d3d11ddi.txt
@@ -138,7 +138,7 @@ ClearUnorderedAccessViewUint (D3D11 only)
- Gallium does not support unordered access views (views that can be written to arbitrarily from compute shaders)
CreateBlendState (extended in D3D10.1) -> create_blend_state
- # D3D10 does not support per-RT blending, only D3D10.1 does
+ # D3D10 does not support per-RT blend modes (but per-RT blending), only D3D10.1 does
- Gallium lacks alpha-to-coverage
+ Gallium supports logic ops
+ Gallium supports dithering