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authorCorbin Simpson <MostAwesomeDude@gmail.com>2009-12-20 15:00:40 -0800
committerCorbin Simpson <MostAwesomeDude@gmail.com>2009-12-20 15:00:40 -0800
commitc686e17e52eb9964137fd1a46fbbc96e368b6286 (patch)
tree46c6d5e3c4374b7557bdca513e52142a4ef03229 /src/gallium/docs/source/cso/dsa.rst
parent65ecbdd49c130fbc790cd37d7c035349c70259a4 (diff)
Add Gallium docs.
In Sphinx/ReST format.
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+Depth, Stencil, & Alpha
+=======================
+
+These three states control the depth, stencil, and alpha tests, used to
+discard fragments that have passed through the fragment shader.
+
+Traditionally, these three tests have been clumped together in hardware, so
+they are all stored in one structure.
+
+Depth Members
+-------------
+
+XXX
+
+Stencil Members
+---------------
+
+XXX
+
+Alpha Members
+-------------
+
+XXX