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author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-01-18 18:05:55 -0800 |
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committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-01-18 18:06:55 -0800 |
commit | 09f69b1e5d4e9a4086950de97e0bff46e70bd686 (patch) | |
tree | 2ca1f3f9ecb1a2a7ba810a73f066c5560e289f63 /src/gallium/docs | |
parent | f90733c116acb68d79b3c4dda76983819062a5f1 (diff) |
docs: Clarify PIPE_TEXTURE_USAGE_DYNAMIC.
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index bac63135b5..72bb75a55d 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -23,7 +23,7 @@ texture that can be used as multiple things. validated here is implicitly also a depthbuffer. * ``SAMPLER``: A texture that may be sampled from in a fragment or vertex shader. -* ``DYNAMIC``: XXX undefined +* ``DYNAMIC``: A texture that will be mapped frequently. Methods ------- @@ -59,6 +59,10 @@ See if a format can be used in a specific manner. Returns TRUE if all usages can be satisfied. +.. note:: + + ``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage. + texture_create ^^^^^^^^^^^^^^ |