diff options
author | Brian Paul <brianp@vmware.com> | 2009-02-10 16:44:02 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-02-10 16:44:02 -0700 |
commit | 5340b6dff73a0a23531ce2a5f28fba8303adab6e (patch) | |
tree | b141fc3648568dd8b941c966059e6ed32a8bd0ad /src/gallium/drivers/cell/ppu/Makefile | |
parent | 9fd26daec24f21dbe17afcb2e2ab272667ee9a69 (diff) | |
parent | ee4c921b65fb76998711f3c40330505cbc49a0e0 (diff) |
Merge commit 'origin/gallium-master-merge'
This is the big merge of the gallium-0.2 branch into master.
gallium-master-merge was just the staging area for it.
Both gallium-0.2 and gallium-master-merge are considered closed now.
Conflicts:
progs/demos/Makefile
src/mesa/main/state.c
src/mesa/main/texenvprogram.c
Diffstat (limited to 'src/gallium/drivers/cell/ppu/Makefile')
-rw-r--r-- | src/gallium/drivers/cell/ppu/Makefile | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/ppu/Makefile b/src/gallium/drivers/cell/ppu/Makefile new file mode 100644 index 0000000000..c92f8e5cba --- /dev/null +++ b/src/gallium/drivers/cell/ppu/Makefile @@ -0,0 +1,86 @@ +# Gallium3D Cell driver: PPU code + +# This makefile builds the libcell.a library which gets pulled into +# the main libGL.so library + + +TOP = ../../../../.. +include $(TOP)/configs/current + + +# This is the "top-level" cell PPU driver code, will get pulled into libGL.so +# by the winsys Makefile. +CELL_LIB = ../libcell.a + + +# This is the SPU code. We'd like to be able to put this into the libcell.a +# archive with the PPU code, but nesting .a libs doesn't seem to work. +# So, it's pulled into libGL.so in gallium/winsys/xlib/Makefile +SPU_CODE_MODULE = ../spu/g3d_spu.a + + +SOURCES = \ + cell_batch.c \ + cell_clear.c \ + cell_context.c \ + cell_draw_arrays.c \ + cell_fence.c \ + cell_flush.c \ + cell_gen_fragment.c \ + cell_gen_fp.c \ + cell_state_derived.c \ + cell_state_emit.c \ + cell_state_shader.c \ + cell_pipe_state.c \ + cell_screen.c \ + cell_state_vertex.c \ + cell_spu.c \ + cell_surface.c \ + cell_texture.c \ + cell_vbuf.c \ + cell_vertex_fetch.c \ + cell_vertex_shader.c + + +OBJECTS = $(SOURCES:.c=.o) \ + +INCLUDE_DIRS = \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +.c.s: + $(CC) -S $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +default: $(CELL_LIB) + + +$(CELL_LIB): $(OBJECTS) $(SPU_CODE_MODULE) +# ar -ru $(CELL_LIB) $(OBJECTS) $(SPU_CODE_MODULE) # doesn't work + ar -ru $(CELL_LIB) $(OBJECTS) + +#$(PROG): $(PPU_OBJECTS) +# $(CC) -o $(PROG) $(PPU_OBJECTS) $(SPU_CODE_MODULE) $(PPU_LFLAGS) + + + +clean: + rm -f *.o *~ $(CELL_LIB) + + + +depend: $(SOURCES) + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(SOURCES) 2> /dev/null + +include depend + + + |