diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-10-22 10:34:13 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-10-22 10:34:13 -0600 |
commit | 70dd4379d2cd54f229c3940312537912470218d3 (patch) | |
tree | cf24b8e884221c7637cf9c9b27890c2c9b8ec599 /src/gallium/drivers/cell/ppu/cell_batch.c | |
parent | 0ae4728eb429d7b5217d34ec96fc973a5e7cfe95 (diff) |
cell: implement fencing for texture buffers
If we delete a texture, we need to keep the underlying tiled data buffer
around until any rendering that references it has completed.
Keep a list of buffers referenced by a rendering batch. Unref/free them when
the associated batch's fence is executed/signalled.
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_batch.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_batch.c | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c index 01254aed60..448b723d85 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.c +++ b/src/gallium/drivers/cell/ppu/cell_batch.c @@ -28,6 +28,7 @@ #include "cell_context.h" #include "cell_batch.h" +#include "cell_fence.h" #include "cell_spu.h" @@ -63,6 +64,10 @@ cell_get_empty_buffer(struct cell_context *cell) printf("PPU: ALLOC BUFFER %u, %u tries\n", buf, tries); */ prev_buffer = buf; + + /* release tex buffer associated w/ prev use of this batch buf */ + cell_free_fenced_buffers(cell, &cell->fenced_buffers[buf]); + return buf; } } @@ -85,6 +90,26 @@ cell_get_empty_buffer(struct cell_context *cell) /** + * Append a fence command to the current batch buffer. + * Note that we're sure there's always room for this because of the + * adjusted size check in cell_batch_free_space(). + */ +static void +emit_fence(struct cell_context *cell) +{ + const uint batch = cell->cur_batch; + const uint size = cell->buffer_size[batch]; + struct cell_command_fence *fence_cmd; + + ASSERT(size + sizeof(struct cell_command_fence) <= CELL_BUFFER_SIZE); + + fence_cmd = (struct cell_command_fence *) (cell->buffer[batch] + size); + fence_cmd->opcode = CELL_CMD_FENCE; + fence_cmd->fence = &cell->fenced_buffers[batch].fence; +} + + +/** * Flush the current batch buffer to the SPUs. * An empty buffer will be found and set as the new current batch buffer * for subsequent commands/data. @@ -102,6 +127,12 @@ cell_batch_flush(struct cell_context *cell) if (size == 0) return; + /* Before we use this batch buffer, make sure any fenced texture buffers + * are released. + */ + if (cell->fenced_buffers[batch].head) + emit_fence(cell); + flushing = TRUE; assert(batch < CELL_NUM_BUFFERS); @@ -142,6 +173,7 @@ uint cell_batch_free_space(const struct cell_context *cell) { uint free = CELL_BUFFER_SIZE - cell->buffer_size[cell->cur_batch]; + free -= sizeof(struct cell_command_fence); return free; } |