diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2008-09-11 06:09:05 +1000 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2008-09-11 06:09:05 +1000 |
commit | 7158203b081ad34c03382f07e0df748eae235e9b (patch) | |
tree | ee61efebbafb5464ec090c21b5e05533588789a1 /src/gallium/drivers/cell/ppu/cell_context.c | |
parent | 02025148c28d03d644e3d66dde1a423fe21e1c44 (diff) | |
parent | eb5b16d278e0f7ee0121049e43dfee1d52f2b0f7 (diff) |
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Conflicts:
configs/default
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_context.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.c | 46 |
1 files changed, 22 insertions, 24 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index 12eb5aa254..71f1a3049d 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -35,7 +35,7 @@ #include "pipe/p_defines.h" #include "pipe/p_format.h" -#include "pipe/p_util.h" +#include "util/u_memory.h" #include "pipe/p_winsys.h" #include "pipe/p_screen.h" @@ -43,11 +43,11 @@ #include "draw/draw_private.h" #include "cell/common.h" +#include "cell_batch.h" #include "cell_clear.h" #include "cell_context.h" #include "cell_draw_arrays.h" #include "cell_flush.h" -#include "cell_render.h" #include "cell_state.h" #include "cell_surface.h" #include "cell_spu.h" @@ -73,22 +73,32 @@ cell_draw_create(struct cell_context *cell) { struct draw_context *draw = draw_create(); +#if 0 /* broken */ if (getenv("GALLIUM_CELL_VS")) { /* plug in SPU-based vertex transformation code */ draw->shader_queue_flush = cell_vertex_shader_queue_flush; draw->driver_private = cell; } +#endif return draw; } +#ifdef DEBUG +static const struct debug_named_value cell_debug_flags[] = { + {"checker", CELL_DEBUG_CHECKER},/**< modulate tile clear color by SPU ID */ + {"sync", CELL_DEBUG_SYNC}, /**< SPUs do synchronous DMA */ + {NULL, 0} +}; +#endif + + struct pipe_context * cell_create_context(struct pipe_screen *screen, struct cell_winsys *cws) { struct cell_context *cell; - uint spu, buf; /* some fields need to be 16-byte aligned, so align the whole object */ cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16); @@ -102,13 +112,6 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.screen = screen; cell->pipe.destroy = cell_destroy_context; - /* state setters */ - cell->pipe.set_vertex_buffers = cell_set_vertex_buffers; - cell->pipe.set_vertex_elements = cell_set_vertex_elements; - - cell->pipe.draw_arrays = cell_draw_arrays; - cell->pipe.draw_elements = cell_draw_elements; - cell->pipe.clear = cell_clear_surface; cell->pipe.flush = cell_flush; @@ -118,20 +121,28 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.wait_query = cell_wait_query; #endif + cell_init_draw_functions(cell); cell_init_state_functions(cell); cell_init_shader_functions(cell); cell_init_surface_functions(cell); cell_init_texture_functions(cell); + cell_init_vertex_functions(cell); cell->draw = cell_draw_create(cell); cell_init_vbuf(cell); + draw_set_rasterize_stage(cell->draw, cell->vbuf); /* convert all points/lines to tris for the time being */ draw_wide_point_threshold(cell->draw, 0.0); draw_wide_line_threshold(cell->draw, 0.0); + /* get env vars or read config file to get debug flags */ + cell->debug_flags = debug_get_flags_option("CELL_DEBUG", + cell_debug_flags, + 0 ); + /* * SPU stuff */ @@ -142,20 +153,7 @@ cell_create_context(struct pipe_screen *screen, cell_start_spus(cell); - /* init command, vertex/index buffer info */ - for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) { - cell->buffer_size[buf] = 0; - - /* init batch buffer status values, - * mark 0th buffer as used, rest as free. - */ - for (spu = 0; spu < cell->num_spus; spu++) { - if (buf == 0) - cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; - else - cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE; - } - } + cell_init_batch_buffers(cell); return &cell->pipe; } |