diff options
author | Zack Rusin <zackr@vmware.com> | 2010-03-15 15:24:38 -0400 |
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committer | Zack Rusin <zackr@vmware.com> | 2010-03-15 15:24:38 -0400 |
commit | 275c4bd3643d773210780cb8d578ca84f2604684 (patch) | |
tree | 8266edc39d4253ac0f2a0ecd41f560f3d815bb5c /src/gallium/drivers/cell/ppu/cell_state_shader.c | |
parent | c5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7 (diff) | |
parent | d0b35352ed27b1e66785c45ee95a352ed06b47ce (diff) |
Merge remote branch 'origin/master' into gallium_draw_llvm
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_state_shader.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_shader.c | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 9b2f86fdfb..9e29ddc2d4 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -28,13 +28,13 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_inlines.h" -#include "util/u_simple_screen.h" #include "draw/draw_context.h" #include "tgsi/tgsi_parse.h" #include "cell_context.h" #include "cell_state.h" #include "cell_gen_fp.h" +#include "cell_buffer.h" /** cast wrapper */ @@ -183,17 +183,29 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs) static void cell_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf) + struct pipe_buffer *constants) { struct cell_context *cell = cell_context(pipe); + unsigned size = constants ? constants->size : 0; + const void *data = constants ? cell_buffer(constants)->data : NULL; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + if (cell->constants[shader] == constants) + return; + draw_flush(cell->draw); /* note: reference counting */ - pipe_buffer_reference(&cell->constants[shader], buf); + pipe_buffer_reference(&cell->constants[shader], constants); + + if(shader == PIPE_SHADER_VERTEX) { + draw_set_mapped_constant_buffer(cell->draw, PIPE_SHADER_VERTEX, 0, + data, size); + } + + cell->mapped_constants[shader] = data; if (shader == PIPE_SHADER_VERTEX) cell->dirty |= CELL_NEW_VS_CONSTANTS; |