diff options
author | Marc Dietrich <marvin24@gmx.de> | 2010-02-06 15:07:48 +0100 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2010-02-08 07:47:04 -0700 |
commit | ebe2f7609533645e7e9c8af4a55bc0127b9bc515 (patch) | |
tree | 7564f7c0703bacae1f9a0ff296b31c6eba1c7964 /src/gallium/drivers/cell/spu/spu_per_fragment_op.c | |
parent | 7f41f5447c8f9113c8956901e1c5fff6081ecd94 (diff) |
cell: fix the usual cell breakage
also update the cell config a bit
Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_per_fragment_op.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_per_fragment_op.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c index eba9f95cf1..5328374080 100644 --- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c +++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c @@ -207,9 +207,9 @@ spu_fallback_fragment_ops(uint x, uint y, * If we'll need the current framebuffer/tile colors for blending * or logicop or colormask, fetch them now. */ - if (spu.blend.blend_enable || + if (spu.blend.rt[0].blend_enable || spu.blend.logicop_enable || - spu.blend.colormask != 0xf) { + spu.blend.rt[0].colormask != 0xf) { #if LINEAR_QUAD_LAYOUT /* See comments/diagram below */ fbc0 = colorTile->ui[y][x*2+0]; @@ -228,7 +228,7 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Do blending */ - if (spu.blend.blend_enable) { + if (spu.blend.rt[0].blend_enable) { /* blending terms, misc regs */ vector float term1r, term1g, term1b, term1a; vector float term2r, term2g, term2b, term2a; @@ -261,7 +261,7 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Compute Src RGB terms (fragment color * factor) */ - switch (spu.blend.rgb_src_factor) { + switch (spu.blend.rt[0].rgb_src_factor) { case PIPE_BLENDFACTOR_ONE: term1r = fragR; term1g = fragG; @@ -310,7 +310,7 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Compute Src Alpha term (fragment alpha * factor) */ - switch (spu.blend.alpha_src_factor) { + switch (spu.blend.rt[0].alpha_src_factor) { case PIPE_BLENDFACTOR_ONE: term1a = fragA; break; @@ -338,7 +338,7 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Compute Dest RGB terms (framebuffer color * factor) */ - switch (spu.blend.rgb_dst_factor) { + switch (spu.blend.rt[0].rgb_dst_factor) { case PIPE_BLENDFACTOR_ONE: term2r = fbRGBA[0]; term2g = fbRGBA[1]; @@ -394,7 +394,7 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Compute Dest Alpha term (framebuffer alpha * factor) */ - switch (spu.blend.alpha_dst_factor) { + switch (spu.blend.rt[0].alpha_dst_factor) { case PIPE_BLENDFACTOR_ONE: term2a = fbRGBA[3]; break; @@ -427,7 +427,7 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Combine Src/Dest RGB terms */ - switch (spu.blend.rgb_func) { + switch (spu.blend.rt[0].rgb_func) { case PIPE_BLEND_ADD: fragR = spu_add(term1r, term2r); fragG = spu_add(term1g, term2g); @@ -460,7 +460,7 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Combine Src/Dest A term */ - switch (spu.blend.alpha_func) { + switch (spu.blend.rt[0].alpha_func) { case PIPE_BLEND_ADD: fragA = spu_add(term1a, term2a); break; @@ -527,29 +527,29 @@ spu_fallback_fragment_ops(uint x, uint y, /* * Do color masking */ - if (spu.blend.colormask != 0xf) { + if (spu.blend.rt[0].colormask != 0xf) { uint cmask = 0x0; /* each byte corresponds to a color channel */ /* Form bitmask depending on color buffer format and colormask bits */ switch (spu.fb.color_format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - if (spu.blend.colormask & PIPE_MASK_R) + if (spu.blend.rt[0].colormask & PIPE_MASK_R) cmask |= 0x00ff0000; /* red */ - if (spu.blend.colormask & PIPE_MASK_G) + if (spu.blend.rt[0].colormask & PIPE_MASK_G) cmask |= 0x0000ff00; /* green */ - if (spu.blend.colormask & PIPE_MASK_B) + if (spu.blend.rt[0].colormask & PIPE_MASK_B) cmask |= 0x000000ff; /* blue */ - if (spu.blend.colormask & PIPE_MASK_A) + if (spu.blend.rt[0].colormask & PIPE_MASK_A) cmask |= 0xff000000; /* alpha */ break; case PIPE_FORMAT_B8G8R8A8_UNORM: - if (spu.blend.colormask & PIPE_MASK_R) + if (spu.blend.rt[0].colormask & PIPE_MASK_R) cmask |= 0x0000ff00; /* red */ - if (spu.blend.colormask & PIPE_MASK_G) + if (spu.blend.rt[0].colormask & PIPE_MASK_G) cmask |= 0x00ff0000; /* green */ - if (spu.blend.colormask & PIPE_MASK_B) + if (spu.blend.rt[0].colormask & PIPE_MASK_B) cmask |= 0xff000000; /* blue */ - if (spu.blend.colormask & PIPE_MASK_A) + if (spu.blend.rt[0].colormask & PIPE_MASK_A) cmask |= 0x000000ff; /* alpha */ break; default: |