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authorBrian Paul <brian.paul@tungstengraphics.com>2008-10-14 12:11:52 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-10-14 12:54:30 -0600
commitf8bddf698d523f597fea0f721b064daee81d8005 (patch)
tree788ad495cf57b77835bb9432eb3e6c263f81720d /src/gallium/drivers/cell/spu/spu_texture.h
parent3baf83db3c60be8185bc68a0aa3adbce80d9025e (diff)
cell: basic mipmap filtering works now
Though, only GL_MIPMAP_NEAREST / GL_LINEAR works right now.
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_texture.h')
-rw-r--r--src/gallium/drivers/cell/spu/spu_texture.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_texture.h b/src/gallium/drivers/cell/spu/spu_texture.h
index 4802f7c47c..ec06a50b4a 100644
--- a/src/gallium/drivers/cell/spu/spu_texture.h
+++ b/src/gallium/drivers/cell/spu/spu_texture.h
@@ -39,24 +39,24 @@ invalidate_tex_cache(void);
extern void
sample_texture4_nearest(vector float s, vector float t,
vector float r, vector float q,
- uint unit, vector float colors[4]);
+ uint unit, uint level, vector float colors[4]);
extern void
sample_texture4_bilinear(vector float s, vector float t,
vector float r, vector float q,
- uint unit, vector float colors[4]);
+ uint unit, uint level, vector float colors[4]);
extern void
sample_texture4_bilinear_2(vector float s, vector float t,
vector float r, vector float q,
- uint unit, vector float colors[4]);
+ uint unit, uint level, vector float colors[4]);
extern void
sample_texture4_lod(vector float s, vector float t,
vector float r, vector float q,
- uint unit, vector float colors[4]);
+ uint unit, uint level, vector float colors[4]);
#endif /* SPU_TEXTURE_H */