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authorDaniel Vetter <daniel.vetter@ffwll.ch>2011-02-25 23:40:27 +0100
committerDaniel Vetter <daniel.vetter@ffwll.ch>2011-02-27 22:10:46 +0100
commitd42c9433b0a3d9b3a198261d8037ce0d4595452d (patch)
tree663b65b395504391a908e828c562bbc41ca14e5b /src/gallium/drivers/i915/i915_state_static.c
parentf90fa55347c641cd0bcdde121909045f0dedbd66 (diff)
i915g: implement cache flushing
With an extremely dumb strategy. But it's the same i915c employs. Also improve the hw_atom code slightly by statically specifying the required batch space. For extremely variably stuff (shaders, constants) it would probably be better to add a new parameter to the hw_atom->validate function. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'src/gallium/drivers/i915/i915_state_static.c')
-rw-r--r--src/gallium/drivers/i915/i915_state_static.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915/i915_state_static.c b/src/gallium/drivers/i915/i915_state_static.c
index fd10cbc378..9704449999 100644
--- a/src/gallium/drivers/i915/i915_state_static.c
+++ b/src/gallium/drivers/i915/i915_state_static.c
@@ -169,6 +169,9 @@ static void update_framebuffer(struct i915_context *i915)
i915->current.draw_size = (w - 1 + x) | ((h - 1 + y) << 16);
i915->hardware_dirty |= I915_HW_STATIC;
+
+ /* flush the cache in case we sample from the old renderbuffers */
+ i915_set_flush_dirty(i915, I915_FLUSH_CACHE);
}
struct i915_tracked_state i915_hw_framebuffer = {