summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/i915simple/i915_state_emit.c
diff options
context:
space:
mode:
authorJakob Bornecrantz <jakob@tungstengraphics.com>2008-06-13 20:46:14 +0200
committerJakob Bornecrantz <jakob@tungstengraphics.com>2008-06-13 20:46:14 +0200
commit3da77b33bb0093ff27c16833ed93a3a114c3e95e (patch)
treefb8993940f9b545019da9c0bdf700ff85c877782 /src/gallium/drivers/i915simple/i915_state_emit.c
parentd89b1e4a037b4facb84b056d2fdcd383de78b311 (diff)
i915: Improved the not used tile code
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_state_emit.c')
-rw-r--r--src/gallium/drivers/i915simple/i915_state_emit.c21
1 files changed, 15 insertions, 6 deletions
diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c
index 480b0b54c4..bc801a82f0 100644
--- a/src/gallium/drivers/i915simple/i915_state_emit.c
+++ b/src/gallium/drivers/i915simple/i915_state_emit.c
@@ -211,14 +211,18 @@ i915_emit_hardware_state(struct i915_context *i915 )
struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
if (cbuf_surface) {
- unsigned pitch = (cbuf_surface->pitch * cbuf_surface->cpp);
+ unsigned cpitch = (cbuf_surface->pitch * cbuf_surface->cpp);
+ unsigned ctile = BUF_3D_USE_FENCE;
+#if 0
+ if (!((cpitch - 1) & cpitch) && cpitch >= 512)
+ ctile = BUF_3D_TILED_SURFACE;
+#endif
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
OUT_BATCH(BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(pitch) | /* pitch in bytes */
-// BUF_3D_TILED_SURFACE); /* JB: Used to force tileing */
- BUF_3D_USE_FENCE);
+ BUF_3D_PITCH(cpitch) | /* pitch in bytes */
+ ctile);
OUT_RELOC(cbuf_surface->buffer,
I915_BUFFER_ACCESS_WRITE,
@@ -229,12 +233,17 @@ i915_emit_hardware_state(struct i915_context *i915 )
*/
if (depth_surface) {
unsigned zpitch = (depth_surface->pitch * depth_surface->cpp);
-
+ unsigned ztile = BUF_3D_USE_FENCE;
+#if 0
+ if (!((zpitch - 1) & zpitch) && zpitch >= 512)
+ ztile = BUF_3D_TILED_SURFACE;
+#endif
+
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
OUT_BATCH(BUF_3D_ID_DEPTH |
BUF_3D_PITCH(zpitch) | /* pitch in bytes */
- BUF_3D_USE_FENCE);
+ ztile);
OUT_RELOC(depth_surface->buffer,
I915_BUFFER_ACCESS_WRITE,