diff options
author | Keith Whitwell <keithw@vmware.com> | 2009-11-06 10:24:19 +0000 |
---|---|---|
committer | Keith Whitwell <keithw@vmware.com> | 2009-11-06 10:24:19 +0000 |
commit | 212fb8adbd0e5e28a5d20b0cc03cde46df2831f4 (patch) | |
tree | 2aaa9b29a1ec4eac62d5893d56c701d23c5ea13c /src/gallium/drivers/i965/brw_pipe_shader.c | |
parent | 1d6b5957c6be221feb836bc25686246f67769bce (diff) |
i965g: don't set up vs stack register for non-branching shaders
Diffstat (limited to 'src/gallium/drivers/i965/brw_pipe_shader.c')
-rw-r--r-- | src/gallium/drivers/i965/brw_pipe_shader.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c index 662c43c3e5..44f9ad6f9c 100644 --- a/src/gallium/drivers/i965/brw_pipe_shader.c +++ b/src/gallium/drivers/i965/brw_pipe_shader.c @@ -43,15 +43,15 @@ * Determine if the given shader uses complex features such as flow * conditionals, loops, subroutines. */ -GLboolean brw_wm_has_flow_control(const struct brw_fragment_shader *fp) +static GLboolean has_flow_control(const struct tgsi_shader_info *info) { - return (fp->info.opcode_count[TGSI_OPCODE_ARL] > 0 || - fp->info.opcode_count[TGSI_OPCODE_IF] > 0 || - fp->info.opcode_count[TGSI_OPCODE_ENDIF] > 0 || /* redundant - IF */ - fp->info.opcode_count[TGSI_OPCODE_CAL] > 0 || - fp->info.opcode_count[TGSI_OPCODE_BRK] > 0 || /* redundant - BGNLOOP */ - fp->info.opcode_count[TGSI_OPCODE_RET] > 0 || /* redundant - CAL */ - fp->info.opcode_count[TGSI_OPCODE_BGNLOOP] > 0); + return (info->opcode_count[TGSI_OPCODE_ARL] > 0 || + info->opcode_count[TGSI_OPCODE_IF] > 0 || + info->opcode_count[TGSI_OPCODE_ENDIF] > 0 || /* redundant - IF */ + info->opcode_count[TGSI_OPCODE_CAL] > 0 || + info->opcode_count[TGSI_OPCODE_BRK] > 0 || /* redundant - BGNLOOP */ + info->opcode_count[TGSI_OPCODE_RET] > 0 || /* redundant - CAL */ + info->opcode_count[TGSI_OPCODE_BGNLOOP] > 0); } @@ -88,7 +88,7 @@ static void *brw_create_fs_state( struct pipe_context *pipe, /* Duplicate tokens, scan shader */ fs->id = brw->program_id++; - fs->has_flow_control = brw_wm_has_flow_control(fs); + fs->has_flow_control = has_flow_control(&fs->info); fs->tokens = tgsi_dup_tokens(shader->tokens); if (fs->tokens == NULL) @@ -126,7 +126,7 @@ static void *brw_create_vs_state( struct pipe_context *pipe, /* Duplicate tokens, scan shader */ vs->id = brw->program_id++; - //vs->has_flow_control = brw_wm_has_flow_control(vs); + vs->has_flow_control = has_flow_control(&vs->info); vs->tokens = tgsi_dup_tokens(shader->tokens); if (vs->tokens == NULL) |