diff options
author | Keith Whitwell <keithw@vmware.com> | 2009-12-22 09:40:39 +0000 |
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committer | Keith Whitwell <keithw@vmware.com> | 2009-12-22 09:40:39 +0000 |
commit | aa02683e45f1eaf61bba2ba7eeda7686efeed2ca (patch) | |
tree | 63e0ef2fa85e5d7ebd6ffc6ae9043ce0819251a2 /src/gallium/drivers/i965/brw_sf.h | |
parent | ebbc73d1aed283c9bc4aa2b37bed4374bbaec5b5 (diff) | |
parent | 0fc4dd3819af252c028ed43bbd668b4f34104e32 (diff) |
Merge branch 'i965g-restart'
Conflicts:
configure.ac
Diffstat (limited to 'src/gallium/drivers/i965/brw_sf.h')
-rw-r--r-- | src/gallium/drivers/i965/brw_sf.h | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/gallium/drivers/i965/brw_sf.h b/src/gallium/drivers/i965/brw_sf.h new file mode 100644 index 0000000000..a895c7d2f6 --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf.h @@ -0,0 +1,122 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_SF_H +#define BRW_SF_H + + +#include "brw_context.h" +#include "brw_eu.h" + + +#define SF_POINTS 0 +#define SF_LINES 1 +#define SF_TRIANGLES 2 +#define SF_UNFILLED_TRIS 3 + +struct brw_sf_prog_key { + + /* Bitmask of linear and perspective interpolated inputs, 0..nr + */ + GLuint persp_attrs:32; + GLuint linear_attrs:32; + GLuint point_coord_replace_attrs:32; + + GLuint nr_attrs:8; + GLuint primitive:2; + GLuint do_twoside_color:1; + GLuint do_flat_shading:1; + GLuint frontface_ccw:1; + GLuint do_point_sprite:1; + GLuint sprite_origin_lower_left:1; + GLuint pad:17; + + GLuint attr_col0:8; + GLuint attr_col1:8; + GLuint attr_bfc0:8; + GLuint attr_bfc1:8; +}; + +struct brw_sf_point_tex { + GLboolean CoordReplace; +}; + +struct brw_sf_compile { + struct brw_compile func; + struct brw_sf_prog_key key; + struct brw_sf_prog_data prog_data; + + struct brw_reg pv; + struct brw_reg det; + struct brw_reg dx0; + struct brw_reg dx2; + struct brw_reg dy0; + struct brw_reg dy2; + + /* z and 1/w passed in seperately: + */ + struct brw_reg z[3]; + struct brw_reg inv_w[3]; + + /* The vertices: + */ + struct brw_reg vert[3]; + + /* Temporaries, allocated after last vertex reg. + */ + struct brw_reg inv_det; + struct brw_reg a1_sub_a0; + struct brw_reg a2_sub_a0; + struct brw_reg tmp; + + struct brw_reg m1Cx; + struct brw_reg m2Cy; + struct brw_reg m3C0; + + GLuint nr_verts; + GLuint nr_attrs; + GLuint nr_attr_regs; + GLuint nr_setup_attrs; + GLuint nr_setup_regs; + + GLuint point_coord_replace_mask; +}; + + +void brw_emit_null_setup( struct brw_sf_compile *c ); +void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_anyprim_setup( struct brw_sf_compile *c ); + +#endif |