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authorKeith Whitwell <keithw@vmware.com>2009-10-26 00:20:33 +0000
committerKeith Whitwell <keithw@vmware.com>2009-10-26 00:20:33 +0000
commit09c231f84a20a306a173b60c82484ce1f9331edf (patch)
tree1faaa20dc34e1d2b019f14c8ea0accd5ce558808 /src/gallium/drivers/i965/brw_sf_state.c
parent590949553f737902008dea020420311e2085aa1a (diff)
i965g: still working on compilation
Diffstat (limited to 'src/gallium/drivers/i965/brw_sf_state.c')
-rw-r--r--src/gallium/drivers/i965/brw_sf_state.c178
1 files changed, 85 insertions, 93 deletions
diff --git a/src/gallium/drivers/i965/brw_sf_state.c b/src/gallium/drivers/i965/brw_sf_state.c
index 648a16a038..fbc9f15eb4 100644
--- a/src/gallium/drivers/i965/brw_sf_state.c
+++ b/src/gallium/drivers/i965/brw_sf_state.c
@@ -29,58 +29,48 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
+#include "util/u_math.h"
+#include "pipe/p_state.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
+#include "brw_debug.h"
+#include "brw_pipe_rast.h"
-static void upload_sf_vp(struct brw_context *brw)
+static int upload_sf_vp(struct brw_context *brw)
{
- const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ const struct pipe_viewport_state *vp = &brw->curr.vp;
+ const struct pipe_scissor_state *scissor = &brw->curr.scissor;
struct brw_sf_viewport sfv;
- GLfloat y_scale, y_bias;
- const GLfloat *v = ctx->Viewport._WindowMap.m;
memset(&sfv, 0, sizeof(sfv));
- y_scale = 1.0;
- y_bias = 0;
+ /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */
- /* _NEW_VIEWPORT */
+ sfv.viewport.m00 = vp->scale[0];
+ sfv.viewport.m11 = vp->scale[1];
+ sfv.viewport.m22 = vp->scale[2];
+ sfv.viewport.m30 = vp->translate[0];
+ sfv.viewport.m31 = vp->translate[1];
+ sfv.viewport.m32 = vp->translate[2];
- sfv.viewport.m00 = v[MAT_SX];
- sfv.viewport.m11 = v[MAT_SY] * y_scale;
- sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
- sfv.viewport.m30 = v[MAT_TX];
- sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
- sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
-
- /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT
- * for DrawBuffer->_[XY]{min,max}
- */
-
- /* The scissor only needs to handle the intersection of drawable and
- * scissor rect.
- *
- * Note that the hardware's coordinates are inclusive, while Mesa's min is
- * inclusive but max is exclusive.
- */
- /* Y=0=bottom */
- sfv.scissor.xmin = ctx->DrawBuffer->_Xmin;
- sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
- sfv.scissor.ymin = ctx->DrawBuffer->_Ymin;
- sfv.scissor.ymax = ctx->DrawBuffer->_Ymax - 1;
+ sfv.scissor.xmin = scissor->minx;
+ sfv.scissor.xmax = scissor->maxx; /* -1 ?? */
+ sfv.scissor.ymin = scissor->miny;
+ sfv.scissor.ymax = scissor->maxy; /* -1 ?? */
brw->sws->bo_unreference(brw->sf.vp_bo);
brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 );
+
+ return 0;
}
const struct brw_tracked_state brw_sf_vp = {
.dirty = {
- .mesa = (_NEW_VIEWPORT |
- _NEW_SCISSOR |
- _NEW_BUFFERS),
+ .mesa = (PIPE_NEW_VIEWPORT |
+ PIPE_NEW_SCISSOR),
.brw = 0,
.cache = 0
},
@@ -90,15 +80,17 @@ const struct brw_tracked_state brw_sf_vp = {
struct brw_sf_unit_key {
unsigned int total_grf;
unsigned int urb_entry_read_length;
-
unsigned int nr_urb_entries, urb_size, sfsize;
-
- GLenum front_face, cull_face, provoking_vertex;
+
unsigned scissor:1;
unsigned line_smooth:1;
unsigned point_sprite:1;
unsigned point_attenuated:1;
- unsigned render_to_fbo:1;
+ unsigned front_face:2;
+ unsigned cull_mode:2;
+ unsigned flatshade_first:1;
+ unsigned gl_rasterization_rules:1;
+ unsigned line_last_pixel_enable:1;
float line_width;
float point_size;
};
@@ -106,6 +98,7 @@ struct brw_sf_unit_key {
static void
sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
{
+ const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ;
memset(key, 0, sizeof(*key));
/* CACHE_NEW_SF_PROG */
@@ -117,25 +110,22 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->urb_size = brw->urb.vsize;
key->sfsize = brw->urb.sfsize;
- key->scissor = ctx->Scissor.Enabled;
- key->front_face = ctx->Polygon.FrontFace;
-
- if (ctx->Polygon.CullFlag)
- key->cull_face = ctx->Polygon.CullFaceMode;
- else
- key->cull_face = GL_NONE;
-
- key->line_width = ctx->Line.Width;
- key->line_smooth = ctx->Line.SmoothFlag;
-
- key->point_sprite = ctx->Point.PointSprite;
- key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
- key->point_attenuated = ctx->Point._Attenuated;
-
- /* _NEW_LIGHT */
- key->provoking_vertex = ctx->Light.ProvokingVertex;
-
- key->render_to_fbo = 1;
+ /* PIPE_NEW_RAST */
+ key->scissor = rast->scissor;
+ key->front_face = rast->front_winding;
+ key->cull_mode = rast->cull_mode;
+ key->line_smooth = rast->line_smooth;
+ key->line_width = rast->line_width;
+ key->flatshade_first = rast->flatshade_first;
+ key->line_last_pixel_enable = rast->line_last_pixel;
+ key->gl_rasterization_rules = rast->gl_rasterization_rules;
+
+ key->point_sprite = rast->point_sprite;
+ key->point_attenuated = rast->point_size_per_vertex;
+
+ key->point_size = CLAMP(rast->point_size,
+ rast->point_size_min,
+ rast->point_size_max);
}
static struct brw_winsys_buffer *
@@ -147,7 +137,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
int chipset_max_threads;
memset(&sf, 0, sizeof(sf));
- sf.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1;
+ sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
sf.thread0.kernel_start_pointer = brw->sf.prog_bo->offset >> 6; /* reloc */
sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
@@ -174,10 +164,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1;
- if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
sf.thread4.max_threads = 0;
- if (INTEL_DEBUG & DEBUG_STATS)
+ if (BRW_DEBUG & DEBUG_STATS)
sf.thread4.stats_enable = 1;
/* CACHE_NEW_SF_VP */
@@ -185,31 +175,30 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.sf5.viewport_transform = 1;
- /* _NEW_SCISSOR */
if (key->scissor)
sf.sf6.scissor = 1;
- /* _NEW_POLYGON */
- if (key->front_face == GL_CCW)
+ if (key->front_face == PIPE_WINDING_CCW)
sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
else
sf.sf5.front_winding = BRW_FRONTWINDING_CW;
- switch (key->cull_face) {
- case GL_FRONT:
- sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
+ switch (key->cull_mode) {
+ case PIPE_WINDING_CCW:
+ case PIPE_WINDING_CW:
+ sf.sf6.cull_mode = (key->front_face == key->cull_mode ?
+ BRW_CULLMODE_FRONT :
+ BRW_CULLMODE_BACK);
break;
- case GL_BACK:
- sf.sf6.cull_mode = BRW_CULLMODE_BACK;
- break;
- case GL_FRONT_AND_BACK:
+ case PIPE_WINDING_BOTH:
sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
break;
- case GL_NONE:
+ case PIPE_WINDING_NONE:
sf.sf6.cull_mode = BRW_CULLMODE_NONE;
break;
default:
assert(0);
+ sf.sf6.cull_mode = BRW_CULLMODE_NONE;
break;
}
@@ -223,9 +212,9 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
else if (sf.sf6.line_width <= 0x2)
sf.sf6.line_width = 0;
- /* _NEW_BUFFERS */
- key->render_to_fbo = 1;
- if (!key->render_to_fbo) {
+ /* XXX: gl_rasterization_rules? something else?
+ */
+ if (0) {
/* Rendering to an OpenGL window */
sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;
}
@@ -261,7 +250,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
*/
- if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) {
+ if (!key->flatshade_first) {
sf.sf7.trifan_pv = 2;
sf.sf7.linestrip_pv = 1;
sf.sf7.tristrip_pv = 2;
@@ -270,12 +259,19 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.sf7.linestrip_pv = 0;
sf.sf7.tristrip_pv = 0;
}
- sf.sf7.line_last_pixel_enable = 0;
+
+ sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable;
/* Set bias for OpenGL rasterization rules:
*/
- sf.sf6.dest_org_vbias = 0x8;
- sf.sf6.dest_org_hbias = 0x8;
+ if (key->gl_rasterization_rules) {
+ sf.sf6.dest_org_vbias = 0x8;
+ sf.sf6.dest_org_hbias = 0x8;
+ }
+ else {
+ sf.sf6.dest_org_vbias = 0x0;
+ sf.sf6.dest_org_hbias = 0x0;
+ }
bo = brw_upload_cache(&brw->cache, BRW_SF_UNIT,
key, sizeof(*key),
@@ -287,23 +283,23 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
* something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain.
*/
/* Emit SF program relocation */
- dri_bo_emit_reloc(bo,
- I915_GEM_DOMAIN_INSTRUCTION, 0,
- sf.thread0.grf_reg_count << 1,
- offsetof(struct brw_sf_unit_state, thread0),
- brw->sf.prog_bo);
+ brw->sws->bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ sf.thread0.grf_reg_count << 1,
+ offsetof(struct brw_sf_unit_state, thread0),
+ brw->sf.prog_bo);
/* Emit SF viewport relocation */
- dri_bo_emit_reloc(bo,
- I915_GEM_DOMAIN_INSTRUCTION, 0,
- sf.sf5.front_winding | (sf.sf5.viewport_transform << 1),
- offsetof(struct brw_sf_unit_state, sf5),
- brw->sf.vp_bo);
+ brw->sws->bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ sf.sf5.front_winding | (sf.sf5.viewport_transform << 1),
+ offsetof(struct brw_sf_unit_state, sf5),
+ brw->sf.vp_bo);
return bo;
}
-static void upload_sf_unit( struct brw_context *brw )
+static int upload_sf_unit( struct brw_context *brw )
{
struct brw_sf_unit_key key;
struct brw_winsys_buffer *reloc_bufs[2];
@@ -321,16 +317,12 @@ static void upload_sf_unit( struct brw_context *brw )
if (brw->sf.state_bo == NULL) {
brw->sf.state_bo = sf_unit_create_from_key(brw, &key, reloc_bufs);
}
+ return 0;
}
const struct brw_tracked_state brw_sf_unit = {
.dirty = {
- .mesa = (_NEW_POLYGON |
- _NEW_LIGHT |
- _NEW_LINE |
- _NEW_POINT |
- _NEW_SCISSOR |
- _NEW_BUFFERS),
+ .mesa = (PIPE_NEW_RAST),
.brw = BRW_NEW_URB_FENCE,
.cache = (CACHE_NEW_SF_VP |
CACHE_NEW_SF_PROG)