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authorKeith Whitwell <keithw@vmware.com>2009-10-23 17:01:32 +0100
committerKeith Whitwell <keithw@vmware.com>2009-10-23 17:03:45 +0100
commit57a920cb1a0b6051068e730747b3fb475de88aca (patch)
tree805821e52d27d0803ac0cd44c384a4d9a36aa5a8 /src/gallium/drivers/i965/brw_wm_glsl.c
parent2f5f7c07732577f60666e3cee69c75c9b035c145 (diff)
i965g: wip
Diffstat (limited to 'src/gallium/drivers/i965/brw_wm_glsl.c')
-rw-r--r--src/gallium/drivers/i965/brw_wm_glsl.c1060
1 files changed, 5 insertions, 1055 deletions
diff --git a/src/gallium/drivers/i965/brw_wm_glsl.c b/src/gallium/drivers/i965/brw_wm_glsl.c
index c9fe1dd8ad..d836e2fb34 100644
--- a/src/gallium/drivers/i965/brw_wm_glsl.c
+++ b/src/gallium/drivers/i965/brw_wm_glsl.c
@@ -6,9 +6,6 @@
#include "brw_eu.h"
#include "brw_wm.h"
-enum _subroutine {
- SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4
-};
static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
const struct prog_instruction *inst,
@@ -32,10 +29,6 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
case OPCODE_CAL:
case OPCODE_BRK:
case OPCODE_RET:
- case OPCODE_NOISE1:
- case OPCODE_NOISE2:
- case OPCODE_NOISE3:
- case OPCODE_NOISE4:
case OPCODE_BGNLOOP:
return GL_TRUE;
default:
@@ -1495,1036 +1488,7 @@ static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
0, 16, 2 );
}
-/* One-, two- and three-dimensional Perlin noise, similar to the description
- in _Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */
-static void noise1_sub( struct brw_wm_compile *c ) {
- struct brw_compile *p = &c->func;
- struct brw_reg param,
- x0, x1, /* gradients at each end */
- t, tmp[ 2 ], /* float temporaries */
- itmp[ 5 ]; /* unsigned integer temporaries (aliases of floats above) */
- int i;
- int mark = mark_tmps( c );
-
- x0 = alloc_tmp( c );
- x1 = alloc_tmp( c );
- t = alloc_tmp( c );
- tmp[ 0 ] = alloc_tmp( c );
- tmp[ 1 ] = alloc_tmp( c );
- itmp[ 0 ] = retype( tmp[ 0 ], BRW_REGISTER_TYPE_UD );
- itmp[ 1 ] = retype( tmp[ 1 ], BRW_REGISTER_TYPE_UD );
- itmp[ 2 ] = retype( x0, BRW_REGISTER_TYPE_UD );
- itmp[ 3 ] = retype( x1, BRW_REGISTER_TYPE_UD );
- itmp[ 4 ] = retype( t, BRW_REGISTER_TYPE_UD );
-
- param = lookup_tmp( c, mark - 2 );
-
- brw_set_access_mode( p, BRW_ALIGN_1 );
-
- brw_MOV( p, itmp[ 2 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */
-
- /* Arrange the two end coordinates into scalars (itmp0/itmp1) to
- be hashed. Also compute the remainder (offset within the unit
- length), interleaved to reduce register dependency penalties. */
- brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param );
- brw_FRC( p, param, param );
- brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 1 ) );
- brw_MOV( p, itmp[ 3 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */
- brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */
-
- /* We're now ready to perform the hashing. The two hashes are
- interleaved for performance. The hash function used is
- designed to rapidly achieve avalanche and require only 32x16
- bit multiplication, and 16-bit swizzles (which we get for
- free). We can't use immediate operands in the multiplies,
- because immediates are permitted only in src1 and the 16-bit
- factor is permitted only in src0. */
- for( i = 0; i < 2; i++ )
- brw_MUL( p, itmp[ i ], itmp[ 2 ], itmp[ i ] );
- for( i = 0; i < 2; i++ )
- brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
- high_words( itmp[ i ] ) );
- for( i = 0; i < 2; i++ )
- brw_MUL( p, itmp[ i ], itmp[ 3 ], itmp[ i ] );
- for( i = 0; i < 2; i++ )
- brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
- high_words( itmp[ i ] ) );
- for( i = 0; i < 2; i++ )
- brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] );
- for( i = 0; i < 2; i++ )
- brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
- high_words( itmp[ i ] ) );
-
- /* Now we want to initialise the two gradients based on the
- hashes. Format conversion from signed integer to float leaves
- everything scaled too high by a factor of pow( 2, 31 ), but
- we correct for that right at the end. */
- brw_ADD( p, t, param, brw_imm_f( -1.0 ) );
- brw_MOV( p, x0, retype( tmp[ 0 ], BRW_REGISTER_TYPE_D ) );
- brw_MOV( p, x1, retype( tmp[ 1 ], BRW_REGISTER_TYPE_D ) );
-
- brw_MUL( p, x0, x0, param );
- brw_MUL( p, x1, x1, t );
-
- /* We interpolate between the gradients using the polynomial
- 6t^5 - 15t^4 + 10t^3 (Perlin). */
- brw_MUL( p, tmp[ 0 ], param, brw_imm_f( 6.0 ) );
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) );
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) );
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
- brw_ADD( p, x1, x1, negate( x0 ) ); /* unrelated work to fill the
- pipeline */
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
- brw_MUL( p, param, tmp[ 0 ], param );
- brw_MUL( p, x1, x1, param );
- brw_ADD( p, x0, x0, x1 );
- /* scale by pow( 2, -30 ), to compensate for the format conversion
- above and an extra factor of 2 so that a single gradient covers
- the [-1,1] range */
- brw_MUL( p, param, x0, brw_imm_f( 0.000000000931322574615478515625 ) );
-
- release_tmps( c, mark );
-}
-
-static void emit_noise1( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src, param, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- int mark = mark_tmps( c );
-
- assert( mark == 0 );
-
- src = get_src_reg( c, inst, 0, 0 );
-
- param = alloc_tmp( c );
-
- brw_MOV( p, param, src );
-
- invoke_subroutine( c, SUB_NOISE1, noise1_sub );
-
- /* Fill in the result: */
- brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV( p, dst, param );
- }
- }
- if( inst->SaturateMode == SATURATE_ZERO_ONE )
- brw_set_saturate( p, 0 );
-
- release_tmps( c, mark );
-}
-
-static void noise2_sub( struct brw_wm_compile *c ) {
-
- struct brw_compile *p = &c->func;
- struct brw_reg param0, param1,
- x0y0, x0y1, x1y0, x1y1, /* gradients at each corner */
- t, tmp[ 4 ], /* float temporaries */
- itmp[ 7 ]; /* unsigned integer temporaries (aliases of floats above) */
- int i;
- int mark = mark_tmps( c );
-
- x0y0 = alloc_tmp( c );
- x0y1 = alloc_tmp( c );
- x1y0 = alloc_tmp( c );
- x1y1 = alloc_tmp( c );
- t = alloc_tmp( c );
- for( i = 0; i < 4; i++ ) {
- tmp[ i ] = alloc_tmp( c );
- itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
- }
- itmp[ 4 ] = retype( x0y0, BRW_REGISTER_TYPE_UD );
- itmp[ 5 ] = retype( x0y1, BRW_REGISTER_TYPE_UD );
- itmp[ 6 ] = retype( x1y0, BRW_REGISTER_TYPE_UD );
-
- param0 = lookup_tmp( c, mark - 3 );
- param1 = lookup_tmp( c, mark - 2 );
-
- brw_set_access_mode( p, BRW_ALIGN_1 );
-
- /* Arrange the four corner coordinates into scalars (itmp0..itmp3) to
- be hashed. Also compute the remainders (offsets within the unit
- square), interleaved to reduce register dependency penalties. */
- brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 );
- brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 );
- brw_FRC( p, param0, param0 );
- brw_FRC( p, param1, param1 );
- brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */
- brw_ADD( p, high_words( itmp[ 0 ] ), high_words( itmp[ 0 ] ),
- low_words( itmp[ 1 ] ) );
- brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */
- brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */
- brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 0x10000 ) );
- brw_ADD( p, itmp[ 2 ], itmp[ 0 ], brw_imm_ud( 0x1 ) );
- brw_ADD( p, itmp[ 3 ], itmp[ 0 ], brw_imm_ud( 0x10001 ) );
-
- /* We're now ready to perform the hashing. The four hashes are
- interleaved for performance. The hash function used is
- designed to rapidly achieve avalanche and require only 32x16
- bit multiplication, and 16-bit swizzles (which we get for
- free). We can't use immediate operands in the multiplies,
- because immediates are permitted only in src1 and the 16-bit
- factor is permitted only in src0. */
- for( i = 0; i < 4; i++ )
- brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] );
- for( i = 0; i < 4; i++ )
- brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
- high_words( itmp[ i ] ) );
- for( i = 0; i < 4; i++ )
- brw_MUL( p, itmp[ i ], itmp[ 5 ], itmp[ i ] );
- for( i = 0; i < 4; i++ )
- brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
- high_words( itmp[ i ] ) );
- for( i = 0; i < 4; i++ )
- brw_MUL( p, itmp[ i ], itmp[ 6 ], itmp[ i ] );
- for( i = 0; i < 4; i++ )
- brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
- high_words( itmp[ i ] ) );
-
- /* Now we want to initialise the four gradients based on the
- hashes. Format conversion from signed integer to float leaves
- everything scaled too high by a factor of pow( 2, 15 ), but
- we correct for that right at the end. */
- brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
- brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
- brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
- brw_MOV( p, x1y0, low_words( tmp[ 2 ] ) );
- brw_MOV( p, x1y1, low_words( tmp[ 3 ] ) );
-
- brw_MOV( p, tmp[ 0 ], high_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 1 ], high_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 2 ], high_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 3 ], high_words( tmp[ 3 ] ) );
-
- brw_MUL( p, x1y0, x1y0, t );
- brw_MUL( p, x1y1, x1y1, t );
- brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
- brw_MUL( p, x0y0, x0y0, param0 );
- brw_MUL( p, x0y1, x0y1, param0 );
-
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param1 );
- brw_MUL( p, tmp[ 2 ], tmp[ 2 ], param1 );
- brw_MUL( p, tmp[ 1 ], tmp[ 1 ], t );
- brw_MUL( p, tmp[ 3 ], tmp[ 3 ], t );
-
- brw_ADD( p, x0y0, x0y0, tmp[ 0 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 2 ] );
- brw_ADD( p, x0y1, x0y1, tmp[ 1 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 3 ] );
-
- /* We interpolate between the gradients using the polynomial
- 6t^5 - 15t^4 + 10t^3 (Perlin). */
- brw_MUL( p, tmp[ 0 ], param0, brw_imm_f( 6.0 ) );
- brw_MUL( p, tmp[ 1 ], param1, brw_imm_f( 6.0 ) );
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) );
- brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( -15.0 ) );
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
- brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
- brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work to fill the
- pipeline */
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) );
- brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( 10.0 ) );
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
- brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
- brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work to fill the
- pipeline */
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
- brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
- brw_MUL( p, param0, tmp[ 0 ], param0 );
- brw_MUL( p, param1, tmp[ 1 ], param1 );
-
- /* Here we interpolate in the y dimension... */
- brw_MUL( p, x0y1, x0y1, param1 );
- brw_MUL( p, x1y1, x1y1, param1 );
- brw_ADD( p, x0y0, x0y0, x0y1 );
- brw_ADD( p, x1y0, x1y0, x1y1 );
-
- /* And now in x. There are horrible register dependencies here,
- but we have nothing else to do. */
- brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
- brw_MUL( p, x1y0, x1y0, param0 );
- brw_ADD( p, x0y0, x0y0, x1y0 );
-
- /* scale by pow( 2, -15 ), as described above */
- brw_MUL( p, param0, x0y0, brw_imm_f( 0.000030517578125 ) );
-
- release_tmps( c, mark );
-}
-
-static void emit_noise2( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, param0, param1, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- int mark = mark_tmps( c );
-
- assert( mark == 0 );
-
- src0 = get_src_reg( c, inst, 0, 0 );
- src1 = get_src_reg( c, inst, 0, 1 );
-
- param0 = alloc_tmp( c );
- param1 = alloc_tmp( c );
-
- brw_MOV( p, param0, src0 );
- brw_MOV( p, param1, src1 );
-
- invoke_subroutine( c, SUB_NOISE2, noise2_sub );
-
- /* Fill in the result: */
- brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV( p, dst, param0 );
- }
- }
- if( inst->SaturateMode == SATURATE_ZERO_ONE )
- brw_set_saturate( p, 0 );
-
- release_tmps( c, mark );
-}
-
-/**
- * The three-dimensional case is much like the one- and two- versions above,
- * but since the number of corners is rapidly growing we now pack 16 16-bit
- * hashes into each register to extract more parallelism from the EUs.
- */
-static void noise3_sub( struct brw_wm_compile *c ) {
-
- struct brw_compile *p = &c->func;
- struct brw_reg param0, param1, param2,
- x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
- xi, yi, zi, /* interpolation coefficients */
- t, tmp[ 8 ], /* float temporaries */
- itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */
- wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */
- int i;
- int mark = mark_tmps( c );
-
- x0y0 = alloc_tmp( c );
- x0y1 = alloc_tmp( c );
- x1y0 = alloc_tmp( c );
- x1y1 = alloc_tmp( c );
- xi = alloc_tmp( c );
- yi = alloc_tmp( c );
- zi = alloc_tmp( c );
- t = alloc_tmp( c );
- for( i = 0; i < 8; i++ ) {
- tmp[ i ] = alloc_tmp( c );
- itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
- wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 );
- }
-
- param0 = lookup_tmp( c, mark - 4 );
- param1 = lookup_tmp( c, mark - 3 );
- param2 = lookup_tmp( c, mark - 2 );
-
- brw_set_access_mode( p, BRW_ALIGN_1 );
-
- /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
- be hashed. Also compute the remainders (offsets within the unit
- cube), interleaved to reduce register dependency penalties. */
- brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 );
- brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 );
- brw_RNDD( p, retype( itmp[ 2 ], BRW_REGISTER_TYPE_D ), param2 );
- brw_FRC( p, param0, param0 );
- brw_FRC( p, param1, param1 );
- brw_FRC( p, param2, param2 );
- /* Since we now have only 16 bits of precision in the hash, we must
- be more careful about thorough mixing to maintain entropy as we
- squash the input vector into a small scalar. */
- brw_MUL( p, brw_null_reg(), low_words( itmp[ 0 ] ), brw_imm_uw( 0xBC8F ) );
- brw_MAC( p, brw_null_reg(), low_words( itmp[ 1 ] ), brw_imm_uw( 0xD0BD ) );
- brw_MAC( p, low_words( itmp[ 0 ] ), low_words( itmp[ 2 ] ),
- brw_imm_uw( 0x9B93 ) );
- brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
- brw_imm_uw( 0xBC8F ) );
-
- /* Temporarily disable the execution mask while we work with ExecSize=16
- channels (the mask is set for ExecSize=8 and is probably incorrect).
- Although this might cause execution of unwanted channels, the code
- writes only to temporary registers and has no side effects, so
- disabling the mask is harmless. */
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) );
- brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) );
- brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) );
-
- /* We're now ready to perform the hashing. The eight hashes are
- interleaved for performance. The hash function used is
- designed to rapidly achieve avalanche and require only 16x16
- bit multiplication, and 8-bit swizzles (which we get for
- free). */
- for( i = 0; i < 4; i++ )
- brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) );
- for( i = 0; i < 4; i++ )
- brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
- odd_bytes( wtmp[ i ] ) );
- for( i = 0; i < 4; i++ )
- brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) );
- for( i = 0; i < 4; i++ )
- brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
- odd_bytes( wtmp[ i ] ) );
- brw_pop_insn_state( p );
-
- /* Now we want to initialise the four rear gradients based on the
- hashes. Format conversion from signed integer to float leaves
- everything scaled too high by a factor of pow( 2, 15 ), but
- we correct for that right at the end. */
- /* x component */
- brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
- brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
- brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
- brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) );
- brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
- brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, x1y0, x1y0, t );
- brw_MUL( p, x1y1, x1y1, t );
- brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
- brw_MUL( p, x0y0, x0y0, param0 );
- brw_MUL( p, x0y1, x0y1, param0 );
-
- /* y component */
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
- brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
- brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
-
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
-
- /* z component */
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
-
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param2 );
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param2 );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param2 );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param2 );
-
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
-
- /* We interpolate between the gradients using the polynomial
- 6t^5 - 15t^4 + 10t^3 (Perlin). */
- brw_MUL( p, xi, param0, brw_imm_f( 6.0 ) );
- brw_MUL( p, yi, param1, brw_imm_f( 6.0 ) );
- brw_MUL( p, zi, param2, brw_imm_f( 6.0 ) );
- brw_ADD( p, xi, xi, brw_imm_f( -15.0 ) );
- brw_ADD( p, yi, yi, brw_imm_f( -15.0 ) );
- brw_ADD( p, zi, zi, brw_imm_f( -15.0 ) );
- brw_MUL( p, xi, xi, param0 );
- brw_MUL( p, yi, yi, param1 );
- brw_MUL( p, zi, zi, param2 );
- brw_ADD( p, xi, xi, brw_imm_f( 10.0 ) );
- brw_ADD( p, yi, yi, brw_imm_f( 10.0 ) );
- brw_ADD( p, zi, zi, brw_imm_f( 10.0 ) );
- brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work */
- brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work */
- brw_MUL( p, xi, xi, param0 );
- brw_MUL( p, yi, yi, param1 );
- brw_MUL( p, zi, zi, param2 );
- brw_MUL( p, xi, xi, param0 );
- brw_MUL( p, yi, yi, param1 );
- brw_MUL( p, zi, zi, param2 );
- brw_MUL( p, xi, xi, param0 );
- brw_MUL( p, yi, yi, param1 );
- brw_MUL( p, zi, zi, param2 );
-
- /* Here we interpolate in the y dimension... */
- brw_MUL( p, x0y1, x0y1, yi );
- brw_MUL( p, x1y1, x1y1, yi );
- brw_ADD( p, x0y0, x0y0, x0y1 );
- brw_ADD( p, x1y0, x1y0, x1y1 );
-
- /* And now in x. Leave the result in tmp[ 0 ] (see below)... */
- brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
- brw_MUL( p, x1y0, x1y0, xi );
- brw_ADD( p, tmp[ 0 ], x0y0, x1y0 );
-
- /* Now do the same thing for the front four gradients... */
- /* x component */
- brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) );
- brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) );
- brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) );
- brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
- brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, x1y0, x1y0, t );
- brw_MUL( p, x1y1, x1y1, t );
- brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
- brw_MUL( p, x0y0, x0y0, param0 );
- brw_MUL( p, x0y1, x0y1, param0 );
-
- /* y component */
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
- brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
- brw_ADD( p, t, param2, brw_imm_f( -1.0 ) );
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
-
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
-
- /* z component */
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
-
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
-
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
-
- /* The interpolation coefficients are still around from last time, so
- again interpolate in the y dimension... */
- brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
- brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
- brw_MUL( p, x0y1, x0y1, yi );
- brw_MUL( p, x1y1, x1y1, yi );
- brw_ADD( p, x0y0, x0y0, x0y1 );
- brw_ADD( p, x1y0, x1y0, x1y1 );
-
- /* And now in x. The rear face is in tmp[ 0 ] (see above), so this
- time put the front face in tmp[ 1 ] and we're nearly there... */
- brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
- brw_MUL( p, x1y0, x1y0, xi );
- brw_ADD( p, tmp[ 1 ], x0y0, x1y0 );
-
- /* The final interpolation, in the z dimension: */
- brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) );
- brw_MUL( p, tmp[ 1 ], tmp[ 1 ], zi );
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] );
-
- /* scale by pow( 2, -15 ), as described above */
- brw_MUL( p, param0, tmp[ 0 ], brw_imm_f( 0.000030517578125 ) );
-
- release_tmps( c, mark );
-}
-
-static void emit_noise3( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, src2, param0, param1, param2, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- int mark = mark_tmps( c );
-
- assert( mark == 0 );
-
- src0 = get_src_reg( c, inst, 0, 0 );
- src1 = get_src_reg( c, inst, 0, 1 );
- src2 = get_src_reg( c, inst, 0, 2 );
-
- param0 = alloc_tmp( c );
- param1 = alloc_tmp( c );
- param2 = alloc_tmp( c );
-
- brw_MOV( p, param0, src0 );
- brw_MOV( p, param1, src1 );
- brw_MOV( p, param2, src2 );
-
- invoke_subroutine( c, SUB_NOISE3, noise3_sub );
-
- /* Fill in the result: */
- brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV( p, dst, param0 );
- }
- }
- if( inst->SaturateMode == SATURATE_ZERO_ONE )
- brw_set_saturate( p, 0 );
-
- release_tmps( c, mark );
-}
-
-/**
- * For the four-dimensional case, the little micro-optimisation benefits
- * we obtain by unrolling all the loops aren't worth the massive bloat it
- * now causes. Instead, we loop twice around performing a similar operation
- * to noise3, once for the w=0 cube and once for the w=1, with a bit more
- * code to glue it all together.
- */
-static void noise4_sub( struct brw_wm_compile *c )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg param[ 4 ],
- x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
- w0, /* noise for the w=0 cube */
- floors[ 2 ], /* integer coordinates of base corner of hypercube */
- interp[ 4 ], /* interpolation coefficients */
- t, tmp[ 8 ], /* float temporaries */
- itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */
- wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */
- int i, j;
- int mark = mark_tmps( c );
- GLuint loop, origin;
-
- x0y0 = alloc_tmp( c );
- x0y1 = alloc_tmp( c );
- x1y0 = alloc_tmp( c );
- x1y1 = alloc_tmp( c );
- t = alloc_tmp( c );
- w0 = alloc_tmp( c );
- floors[ 0 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD );
- floors[ 1 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD );
-
- for( i = 0; i < 4; i++ ) {
- param[ i ] = lookup_tmp( c, mark - 5 + i );
- interp[ i ] = alloc_tmp( c );
- }
-
- for( i = 0; i < 8; i++ ) {
- tmp[ i ] = alloc_tmp( c );
- itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
- wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 );
- }
-
- brw_set_access_mode( p, BRW_ALIGN_1 );
-
- /* We only want 16 bits of precision from the integral part of each
- co-ordinate, but unfortunately the RNDD semantics would saturate
- at 16 bits if we performed the operation directly to a 16-bit
- destination. Therefore, we round to 32-bit temporaries where
- appropriate, and then store only the lower 16 bits. */
- brw_RNDD( p, retype( floors[ 0 ], BRW_REGISTER_TYPE_D ), param[ 0 ] );
- brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param[ 1 ] );
- brw_RNDD( p, retype( floors[ 1 ], BRW_REGISTER_TYPE_D ), param[ 2 ] );
- brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param[ 3 ] );
- brw_MOV( p, high_words( floors[ 0 ] ), low_words( itmp[ 0 ] ) );
- brw_MOV( p, high_words( floors[ 1 ] ), low_words( itmp[ 1 ] ) );
-
- /* Modify the flag register here, because the side effect is useful
- later (see below). We know for certain that all flags will be
- cleared, since the FRC instruction cannot possibly generate
- negative results. Even for exceptional inputs (infinities, denormals,
- NaNs), the architecture guarantees that the L conditional is false. */
- brw_set_conditionalmod( p, BRW_CONDITIONAL_L );
- brw_FRC( p, param[ 0 ], param[ 0 ] );
- brw_set_predicate_control( p, BRW_PREDICATE_NONE );
- for( i = 1; i < 4; i++ )
- brw_FRC( p, param[ i ], param[ i ] );
-
- /* Calculate the interpolation coefficients (6t^5 - 15t^4 + 10t^3) first
- of all. */
- for( i = 0; i < 4; i++ )
- brw_MUL( p, interp[ i ], param[ i ], brw_imm_f( 6.0 ) );
- for( i = 0; i < 4; i++ )
- brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( -15.0 ) );
- for( i = 0; i < 4; i++ )
- brw_MUL( p, interp[ i ], interp[ i ], param[ i ] );
- for( i = 0; i < 4; i++ )
- brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( 10.0 ) );
- for( j = 0; j < 3; j++ )
- for( i = 0; i < 4; i++ )
- brw_MUL( p, interp[ i ], interp[ i ], param[ i ] );
-
- /* Mark the current address, as it will be a jump destination. The
- following code will be executed twice: first, with the flag
- register clear indicating the w=0 case, and second with flags
- set for w=1. */
- loop = p->nr_insn;
-
- /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
- be hashed. Since we have only 16 bits of precision in the hash, we
- must be careful about thorough mixing to maintain entropy as we
- squash the input vector into a small scalar. */
- brw_MUL( p, brw_null_reg(), low_words( floors[ 0 ] ),
- brw_imm_uw( 0xBC8F ) );
- brw_MAC( p, brw_null_reg(), high_words( floors[ 0 ] ),
- brw_imm_uw( 0xD0BD ) );
- brw_MAC( p, brw_null_reg(), low_words( floors[ 1 ] ),
- brw_imm_uw( 0x9B93 ) );
- brw_MAC( p, low_words( itmp[ 0 ] ), high_words( floors[ 1 ] ),
- brw_imm_uw( 0xA359 ) );
- brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
- brw_imm_uw( 0xBC8F ) );
-
- /* Temporarily disable the execution mask while we work with ExecSize=16
- channels (the mask is set for ExecSize=8 and is probably incorrect).
- Although this might cause execution of unwanted channels, the code
- writes only to temporary registers and has no side effects, so
- disabling the mask is harmless. */
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) );
- brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) );
- brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) );
-
- /* We're now ready to perform the hashing. The eight hashes are
- interleaved for performance. The hash function used is
- designed to rapidly achieve avalanche and require only 16x16
- bit multiplication, and 8-bit swizzles (which we get for
- free). */
- for( i = 0; i < 4; i++ )
- brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) );
- for( i = 0; i < 4; i++ )
- brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
- odd_bytes( wtmp[ i ] ) );
- for( i = 0; i < 4; i++ )
- brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) );
- for( i = 0; i < 4; i++ )
- brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
- odd_bytes( wtmp[ i ] ) );
- brw_pop_insn_state( p );
-
- /* Now we want to initialise the four rear gradients based on the
- hashes. Format conversion from signed integer to float leaves
- everything scaled too high by a factor of pow( 2, 15 ), but
- we correct for that right at the end. */
- /* x component */
- brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) );
- brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
- brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
- brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) );
- brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
- brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, x1y0, x1y0, t );
- brw_MUL( p, x1y1, x1y1, t );
- brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) );
- brw_MUL( p, x0y0, x0y0, param[ 0 ] );
- brw_MUL( p, x0y1, x0y1, param[ 0 ] );
-
- /* y component */
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
- brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
- /* prepare t for the w component (used below): w the first time through
- the loop; w - 1 the second time) */
- brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
- brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) );
- p->current->header.predicate_inverse = 1;
- brw_MOV( p, t, param[ 3 ] );
- p->current->header.predicate_inverse = 0;
- brw_set_predicate_control( p, BRW_PREDICATE_NONE );
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] );
-
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
-
- /* z component */
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
- brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 2 ] );
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param[ 2 ] );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 2 ] );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param[ 2 ] );
-
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
-
- /* w component */
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
-
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
- brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) );
-
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
-
- /* Here we interpolate in the y dimension... */
- brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
- brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
- brw_MUL( p, x0y1, x0y1, interp[ 1 ] );
- brw_MUL( p, x1y1, x1y1, interp[ 1 ] );
- brw_ADD( p, x0y0, x0y0, x0y1 );
- brw_ADD( p, x1y0, x1y0, x1y1 );
-
- /* And now in x. Leave the result in tmp[ 0 ] (see below)... */
- brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
- brw_MUL( p, x1y0, x1y0, interp[ 0 ] );
- brw_ADD( p, tmp[ 0 ], x0y0, x1y0 );
-
- /* Now do the same thing for the front four gradients... */
- /* x component */
- brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) );
- brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) );
- brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) );
- brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
- brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, x1y0, x1y0, t );
- brw_MUL( p, x1y1, x1y1, t );
- brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) );
- brw_MUL( p, x0y0, x0y0, param[ 0 ] );
- brw_MUL( p, x0y1, x0y1, param[ 0 ] );
-
- /* y component */
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
- brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
- brw_ADD( p, t, param[ 2 ], brw_imm_f( -1.0 ) );
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] );
-
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
-
- /* z component */
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
-
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
- brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
- brw_pop_insn_state( p );
-
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
- /* prepare t for the w component (used below): w the first time through
- the loop; w - 1 the second time) */
- brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
- brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) );
- p->current->header.predicate_inverse = 1;
- brw_MOV( p, t, param[ 3 ] );
- p->current->header.predicate_inverse = 0;
- brw_set_predicate_control( p, BRW_PREDICATE_NONE );
-
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
-
- /* w component */
- brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
- brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
- brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
-
- brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
- brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
- brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
- brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
-
- brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
- brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
- brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
- brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
-
- /* Interpolate in the y dimension: */
- brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
- brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
- brw_MUL( p, x0y1, x0y1, interp[ 1 ] );
- brw_MUL( p, x1y1, x1y1, interp[ 1 ] );
- brw_ADD( p, x0y0, x0y0, x0y1 );
- brw_ADD( p, x1y0, x1y0, x1y1 );
-
- /* And now in x. The rear face is in tmp[ 0 ] (see above), so this
- time put the front face in tmp[ 1 ] and we're nearly there... */
- brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
- brw_MUL( p, x1y0, x1y0, interp[ 0 ] );
- brw_ADD( p, tmp[ 1 ], x0y0, x1y0 );
-
- /* Another interpolation, in the z dimension: */
- brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) );
- brw_MUL( p, tmp[ 1 ], tmp[ 1 ], interp[ 2 ] );
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] );
-
- /* Exit the loop if we've computed both cubes... */
- origin = p->nr_insn;
- brw_push_insn_state( p );
- brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_ADD( p, brw_ip_reg(), brw_ip_reg(), brw_imm_d( 0 ) );
- brw_pop_insn_state( p );
-
- /* Save the result for the w=0 case, and increment the w coordinate: */
- brw_MOV( p, w0, tmp[ 0 ] );
- brw_ADD( p, high_words( floors[ 1 ] ), high_words( floors[ 1 ] ),
- brw_imm_uw( 1 ) );
-
- /* Loop around for the other cube. Explicitly set the flag register
- (unfortunately we must spend an extra instruction to do this: we
- can't rely on a side effect of the previous MOV or ADD because
- conditional modifiers which are normally true might be false in
- exceptional circumstances, e.g. given a NaN input; the add to
- brw_ip_reg() is not suitable because the IP is not an 8-vector). */
- brw_push_insn_state( p );
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_MOV( p, brw_flag_reg(), brw_imm_uw( 0xFF ) );
- brw_ADD( p, brw_ip_reg(), brw_ip_reg(),
- brw_imm_d( ( loop - p->nr_insn ) << 4 ) );
- brw_pop_insn_state( p );
-
- /* Patch the previous conditional branch now that we know the
- destination address. */
- brw_set_src1( p->store + origin,
- brw_imm_d( ( p->nr_insn - origin ) << 4 ) );
-
- /* The very last interpolation. */
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], negate( w0 ) );
- brw_MUL( p, tmp[ 0 ], tmp[ 0 ], interp[ 3 ] );
- brw_ADD( p, tmp[ 0 ], tmp[ 0 ], w0 );
-
- /* scale by pow( 2, -15 ), as described above */
- brw_MUL( p, param[ 0 ], tmp[ 0 ], brw_imm_f( 0.000030517578125 ) );
-
- release_tmps( c, mark );
-}
-
-static void emit_noise4( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- int mark = mark_tmps( c );
-
- assert( mark == 0 );
-
- src0 = get_src_reg( c, inst, 0, 0 );
- src1 = get_src_reg( c, inst, 0, 1 );
- src2 = get_src_reg( c, inst, 0, 2 );
- src3 = get_src_reg( c, inst, 0, 3 );
-
- param0 = alloc_tmp( c );
- param1 = alloc_tmp( c );
- param2 = alloc_tmp( c );
- param3 = alloc_tmp( c );
-
- brw_MOV( p, param0, src0 );
- brw_MOV( p, param1, src1 );
- brw_MOV( p, param2, src2 );
- brw_MOV( p, param3, src3 );
-
- invoke_subroutine( c, SUB_NOISE4, noise4_sub );
-
- /* Fill in the result: */
- brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV( p, dst, param0 );
- }
- }
- if( inst->SaturateMode == SATURATE_ZERO_ONE )
- brw_set_saturate( p, 0 );
-
- release_tmps( c, mark );
-}
static void emit_wpos_xy(struct brw_wm_compile *c,
const struct prog_instruction *inst)
@@ -2543,19 +1507,18 @@ static void emit_wpos_xy(struct brw_wm_compile *c,
* X and Y channels.
*/
if (mask & WRITEMASK_X) {
- /* X' = X - origin_x */
- brw_ADD(p,
+ /* X' = X */
+ brw_MOV(p,
dst[0],
- retype(src0[0], BRW_REGISTER_TYPE_W),
- brw_imm_d(0 - c->key.origin_x));
+ retype(src0[0], BRW_REGISTER_TYPE_W));
}
if (mask & WRITEMASK_Y) {
- /* Y' = height - (Y - origin_y) = height + origin_y - Y */
+ /* Y' = height - 1 - Y */
brw_ADD(p,
dst[1],
negate(retype(src0[1], BRW_REGISTER_TYPE_W)),
- brw_imm_d(c->key.origin_y + c->key.drawable_height - 1));
+ brw_imm_d(c->key.drawable_height - 1));
}
}
@@ -2827,7 +1790,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
emit_trunc(c, inst);
break;
case OPCODE_MOV:
- case OPCODE_SWZ:
emit_mov(c, inst);
break;
case OPCODE_DP3:
@@ -2903,18 +1865,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case OPCODE_MAD:
emit_mad(c, inst);
break;
- case OPCODE_NOISE1:
- emit_noise1(c, inst);
- break;
- case OPCODE_NOISE2:
- emit_noise2(c, inst);
- break;
- case OPCODE_NOISE3:
- emit_noise3(c, inst);
- break;
- case OPCODE_NOISE4:
- emit_noise4(c, inst);
- break;
case OPCODE_TEX:
emit_tex(c, inst);
break;