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author | Keith Whitwell <keithw@vmware.com> | 2009-11-15 10:26:35 -0800 |
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committer | Keith Whitwell <keithw@vmware.com> | 2009-11-15 11:23:29 -0800 |
commit | 1454f20a991ddda35f1a2ffda953012078b407ba (patch) | |
tree | fa5fa10e2a4b08a146243a3069383c0654fe595a /src/gallium/drivers/llvmpipe/README | |
parent | 9953fe4cb48b02a0d75735b88173f0ed170a77f2 (diff) |
mesa/st: emit tgsi vertex shader directly for drawpixels
One of several cases where we build mesa shaders and then translate
them to tgsi. Many of those cases it's because we're combining two
mesa programs and there are helpers for that, but in this case at
least can go straight to tgsi.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/README')
0 files changed, 0 insertions, 0 deletions