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authorKeith Whitwell <keithw@vmware.com>2010-01-06 18:41:42 +0000
committerKeith Whitwell <keithw@vmware.com>2010-01-11 11:06:15 +0000
commit16c1ad54bc5f3dc47a8a17cbc3724d913f5da005 (patch)
treed6cde607b1d6a2cc1a21de4cbcc31cef7dfe146e /src/gallium/drivers/llvmpipe/lp_context.h
parentc1a04416023e24621e4992caf593e8dfe8d7a2fc (diff)
llvmpipe: remove scissor cliprect derived state
Was previously calculating the intersection of the scissor rectangle and the framebuffer dimensions. Rendering is already restricted to framebuffer dimensions by other means, so scissor testing (when implemented) can just use the scissor state directly.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 1ede6a6a72..5390a71369 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -96,9 +96,6 @@ struct llvmpipe_context {
/** Which vertex shader output slot contains point size */
int psize_slot;
- /** Derived from scissor and surface bounds: */
- struct pipe_scissor_state cliprect;
-
/** The tiling engine */
struct setup_context *setup;