diff options
author | Keith Whitwell <keithw@vmware.com> | 2010-03-02 14:41:35 +0000 |
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committer | Keith Whitwell <keithw@vmware.com> | 2010-03-02 15:03:09 +0000 |
commit | 5fe2ce28b6e9fba181c13c6f49b57b3dd68fe88e (patch) | |
tree | a66aa837465bbf79a7b23851e0cca0adacf1db36 /src/gallium/drivers/llvmpipe/lp_rast_priv.h | |
parent | 8417528e3a5b9f2aed783222091ca96b56e8c37a (diff) |
llvmpipe: reorganize transfer usage
Move transfer creation and mapping to the "scene" object, and out of
the rasterizer. The rasterizer operates on already-mapped
framebuffers only, and no longer needs a screen or context pointer.
The scene object has access to a pipe_context, and this reorg prepares
for moving transfer functionality from the screen to the context.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast_priv.h')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast_priv.h | 50 |
1 files changed, 31 insertions, 19 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index abc5a9ad89..39bf2c2587 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -38,8 +38,6 @@ #define MAX_THREADS 8 /* XXX probably temporary here */ -struct pipe_transfer; -struct pipe_screen; struct lp_rasterizer; @@ -82,20 +80,26 @@ struct lp_rasterizer_task */ struct lp_rasterizer { - boolean clipped_tile; - boolean check_for_clipped_tiles; boolean exit_flag; /* Framebuffer stuff */ - struct pipe_screen *screen; - struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS]; - struct pipe_transfer *zsbuf_transfer; - void *cbuf_map[PIPE_MAX_COLOR_BUFS]; - uint8_t *zsbuf_map; + struct { + void *map; + unsigned stride; + unsigned width; + unsigned height; + enum pipe_format format; + } cbuf[PIPE_MAX_COLOR_BUFS]; + + struct { + uint8_t *map; + unsigned stride; + unsigned blocksize; + } zsbuf; struct { - struct pipe_framebuffer_state fb; + unsigned nr_cbufs; boolean write_color; boolean write_zstencil; unsigned clear_color; @@ -105,7 +109,14 @@ struct lp_rasterizer /** The incoming queue of scenes ready to rasterize */ struct lp_scene_queue *full_scenes; - /** The outgoing queue of processed scenes to return to setup modulee */ + + /** + * The outgoing queue of processed scenes to return to setup module + * + * XXX: while scenes are per-context but the rasterizer is + * (potentially) shared, these empty scenes should be returned to + * the context which created them rather than retained here. + */ struct lp_scene_queue *empty_scenes; /** The scene currently being rasterized by the threads */ @@ -137,17 +148,18 @@ lp_rast_depth_pointer( struct lp_rasterizer *rast, unsigned x, unsigned y ) { void * depth; + assert((x % TILE_VECTOR_WIDTH) == 0); assert((y % TILE_VECTOR_HEIGHT) == 0); - if(!rast->zsbuf_map) + + if (!rast->zsbuf.map) return NULL; - assert(rast->zsbuf_transfer); - depth = rast->zsbuf_map + - y*rast->zsbuf_transfer->stride + - TILE_VECTOR_HEIGHT*x*util_format_get_blocksize(rast->zsbuf_transfer->texture->format); -#ifdef DEBUG + + depth = (rast->zsbuf.map + + rast->zsbuf.stride * y + + rast->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT); + assert(lp_check_alignment(depth, 16)); -#endif return depth; } @@ -175,7 +187,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task, block_offset = (iy / 4) * (16 * 16) + (ix / 4) * 16; /* color buffer */ - for (i = 0; i < rast->state.fb.nr_cbufs; i++) + for (i = 0; i < rast->state.nr_cbufs; i++) color[i] = tile->color[i] + 4 * block_offset; depth = lp_rast_depth_pointer(rast, x, y); |