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authorKeith Whitwell <keithw@vmware.com>2010-09-07 14:02:15 +0100
committerKeith Whitwell <keithw@vmware.com>2010-09-07 14:02:15 +0100
commit9f6e8e1d6b8696a3ee96cba01b2466ba7a1a8ef6 (patch)
tree6d4ae00b3f30ec9fd8aa78a673a7e65ea6a2851c /src/gallium/drivers/llvmpipe/lp_rast_priv.h
parent040e59851ae4c26ce0509d42d2ee71e007b3b3d1 (diff)
llvmpipe: use opcodes instead of function pointers in bins
Also, move some state from rasterizer struct to the scene.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast_priv.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_priv.h69
1 files changed, 34 insertions, 35 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
index 6bc1015912..b1b4546bb8 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
@@ -69,13 +69,16 @@ extern const struct lp_rast_state *jit_state;
struct lp_rasterizer;
-
+struct cmd_bin;
/**
* Per-thread rasterization state
*/
struct lp_rasterizer_task
{
+ const struct cmd_bin *bin;
+
+ struct lp_scene *scene;
unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */
uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS];
@@ -105,33 +108,9 @@ struct lp_rasterizer
{
boolean exit_flag;
- /* Framebuffer stuff
- */
- struct {
- uint8_t *map;
- unsigned stride;
- unsigned blocksize;
- } zsbuf;
-
- struct {
- unsigned nr_cbufs;
- unsigned clear_color;
- unsigned clear_depth;
- char clear_stencil;
- } state;
-
/** The incoming queue of scenes ready to rasterize */
struct lp_scene_queue *full_scenes;
- /**
- * The outgoing queue of processed scenes to return to setup module
- *
- * XXX: while scenes are per-context but the rasterizer is
- * (potentially) shared, these empty scenes should be returned to
- * the context which created them rather than retained here.
- */
- /* struct lp_scene_queue *empty_scenes; */
-
/** The scene currently being rasterized by the threads */
struct lp_scene *curr_scene;
@@ -165,13 +144,13 @@ static INLINE void *
lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
unsigned x, unsigned y)
{
- const struct lp_rasterizer *rast = task->rast;
+ const struct lp_scene *scene = task->scene;
void *depth;
assert((x % TILE_VECTOR_WIDTH) == 0);
assert((y % TILE_VECTOR_HEIGHT) == 0);
- if (!rast->zsbuf.map) {
+ if (!scene->zsbuf.map) {
/* Either out of memory or no zsbuf. Can't tell without access
* to the state. Just use dummy tile memory, but don't print
* the oom warning as this most likely because there is no
@@ -180,9 +159,9 @@ lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
return lp_dummy_tile;
}
- depth = (rast->zsbuf.map +
- rast->zsbuf.stride * y +
- rast->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT);
+ depth = (scene->zsbuf.map +
+ scene->zsbuf.stride * y +
+ scene->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT);
assert(lp_check_alignment(depth, 16));
return depth;
@@ -196,14 +175,14 @@ static INLINE uint8_t *
lp_rast_get_color_tile_pointer(struct lp_rasterizer_task *task,
unsigned buf, enum lp_texture_usage usage)
{
- struct lp_rasterizer *rast = task->rast;
+ const struct lp_scene *scene = task->scene;
assert(task->x % TILE_SIZE == 0);
assert(task->y % TILE_SIZE == 0);
- assert(buf < rast->state.nr_cbufs);
+ assert(buf < scene->fb.nr_cbufs);
if (!task->color_tiles[buf]) {
- struct pipe_surface *cbuf = rast->curr_scene->fb.cbufs[buf];
+ struct pipe_surface *cbuf = scene->fb.cbufs[buf];
struct llvmpipe_resource *lpt;
assert(cbuf);
lpt = llvmpipe_resource(cbuf->texture);
@@ -264,7 +243,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
const struct lp_rast_shader_inputs *inputs,
unsigned x, unsigned y )
{
- const struct lp_rasterizer *rast = task->rast;
+ const struct lp_scene *scene = task->scene;
const struct lp_rast_state *state = inputs->state;
struct lp_fragment_shader_variant *variant = state->variant;
uint8_t *color[PIPE_MAX_COLOR_BUFS];
@@ -272,7 +251,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
unsigned i;
/* color buffer */
- for (i = 0; i < rast->state.nr_cbufs; i++)
+ for (i = 0; i < scene->fb.nr_cbufs; i++)
color[i] = lp_rast_get_color_block_pointer(task, i, x, y);
depth = lp_rast_get_depth_block_pointer(task, x, y);
@@ -292,5 +271,25 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
END_JIT_CALL();
}
+void lp_rast_triangle_1( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+void lp_rast_triangle_2( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+void lp_rast_triangle_3( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+void lp_rast_triangle_4( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+void lp_rast_triangle_5( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+void lp_rast_triangle_6( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+void lp_rast_triangle_7( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+void lp_rast_triangle_8( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+
+void lp_rast_triangle_3_16( struct lp_rasterizer_task *,
+ const union lp_rast_cmd_arg );
+
#endif