diff options
author | Keith Whitwell <keithw@vmware.com> | 2010-09-07 07:55:28 +0100 |
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committer | Keith Whitwell <keithw@vmware.com> | 2010-09-12 15:03:49 +0100 |
commit | 67b957781d8195b8f8867e994c03b68f8dc5c807 (patch) | |
tree | 9e58e46446537b73e48d667cf6da9c484ec9ce6b /src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h | |
parent | 4b99b9f5ff8e55252be7cd6dcc2e9fda24561ea3 (diff) |
llvmpipe: pass linear masks to fragment shader
Fragment shader can extract the correct bits for each quad.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h b/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h index 52b9012036..a99c8ecfa7 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h @@ -50,9 +50,9 @@ TAG(do_block_4)(struct lp_rasterizer_task *task, int j; for (j = 0; j < NR_PLANES; j++) { - mask &= ~build_mask(c[j] - 1, - -plane[j].dcdx, - plane[j].dcdy); + mask &= ~build_mask_linear(c[j] - 1, + -plane[j].dcdx, + plane[j].dcdy); } /* Now pass to the shader: |