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authorRoland Scheidegger <sroland@vmware.com>2010-05-29 01:31:01 +0200
committerRoland Scheidegger <sroland@vmware.com>2010-05-29 01:31:01 +0200
commit1e17178fc40b6a1a54cb3e93c098bdd0d490b88a (patch)
tree723c9f61d816d4973053284965c10c0247a27cd8 /src/gallium/drivers/llvmpipe/lp_scene.h
parent837d32062ee7400e7582c842bb8a69d5beb2a759 (diff)
llvmpipe: adapt to clear interface changes
with some newfangled code, should support separate depth/stencil clears. Needs some testing.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_scene.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h
index 22d619fdbc..4e55d43174 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.h
+++ b/src/gallium/drivers/llvmpipe/lp_scene.h
@@ -125,7 +125,7 @@ struct lp_scene {
unsigned scene_size;
boolean has_color_clear;
- boolean has_depth_clear;
+ boolean has_depthstencil_clear;
/**
* Number of active tiles in each dimension.