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authorZack Rusin <zackr@vmware.com>2010-06-14 10:18:09 -0400
committerZack Rusin <zackr@vmware.com>2010-07-06 13:29:04 -0400
commit01eebfe1b6de2e36dd3af0952fc8329b7073a100 (patch)
tree23f1727a4e3a8788fbf82ff6b1fd374bc4ec8b19 /src/gallium/drivers/llvmpipe/lp_setup_context.h
parentce929d8210baf0ea66f32565285f0b33cd495e46 (diff)
draw: implement vertex texture sampling using llvm
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup_context.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_context.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
index 8f4e00f073..947d5efe2b 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
@@ -116,6 +116,10 @@ struct lp_setup_context
struct pipe_resource *current_tex[PIPE_MAX_SAMPLERS];
} fs;
+ struct {
+ struct pipe_resource *current_tex[PIPE_MAX_VERTEX_SAMPLERS];
+ } vs;
+
/** fragment shader constants */
struct {
struct pipe_resource *current;