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authorKeith Whitwell <keithw@vmware.com>2010-08-22 12:31:18 +0100
committerKeith Whitwell <keithw@vmware.com>2010-08-22 14:49:17 +0100
commit3d4b60f1f7be3dc54951c9c414601062e73ca674 (patch)
tree81d9da3c16412534c43a9407a71f6a853d0262e3 /src/gallium/drivers/llvmpipe/lp_state_fs.c
parent49a2ea082b16732959b1e8e793d9c3293d8332c0 (diff)
llvmpipe: reduce size of fragment shader variant key
Don't spend as much time comparing them.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c26
1 files changed, 20 insertions, 6 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index dbca49a2ef..35ef63389c 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -808,7 +808,7 @@ generate_variant(struct llvmpipe_context *lp,
variant->list_item_local.base = variant;
variant->no = shader->variants_created++;
- memcpy(&variant->key, key, sizeof *key);
+ memcpy(&variant->key, key, shader->variant_key_size);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
debug_printf("llvmpipe: Creating fragment shader #%u variant #%u:\n",
@@ -840,6 +840,7 @@ llvmpipe_create_fs_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
struct lp_fragment_shader *shader;
+ int nr_samplers;
shader = CALLOC_STRUCT(lp_fragment_shader);
if (!shader)
@@ -854,6 +855,11 @@ llvmpipe_create_fs_state(struct pipe_context *pipe,
/* we need to keep a local copy of the tokens */
shader->base.tokens = tgsi_dup_tokens(templ->tokens);
+ nr_samplers = shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
+
+ shader->variant_key_size = Offset(struct lp_fragment_shader_variant_key,
+ sampler[nr_samplers]);
+
if (LP_DEBUG & DEBUG_TGSI) {
unsigned attrib;
debug_printf("llvmpipe: Create fragment shader #%u %p:\n", shader->no, (void *) shader);
@@ -1027,7 +1033,7 @@ make_variant_key(struct llvmpipe_context *lp,
{
unsigned i;
- memset(key, 0, sizeof *key);
+ memset(key, 0, shader->variant_key_size);
if (lp->framebuffer.zsbuf) {
if (lp->depth_stencil->depth.enabled) {
@@ -1097,9 +1103,17 @@ make_variant_key(struct llvmpipe_context *lp,
}
}
- for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i))
- lp_sampler_static_state(&key->sampler[i], lp->fragment_sampler_views[i], lp->sampler[i]);
+ /* This value will be the same for all the variants of a given shader:
+ */
+ key->nr_samplers = shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
+
+ for(i = 0; i < key->nr_samplers; ++i) {
+ if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) {
+ lp_sampler_static_state(&key->sampler[i],
+ lp->fragment_sampler_views[i],
+ lp->sampler[i]);
+ }
+ }
}
/**
@@ -1118,7 +1132,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
li = first_elem(&shader->variants);
while(!at_end(&shader->variants, li)) {
- if(memcmp(&li->base->key, &key, sizeof key) == 0) {
+ if(memcmp(&li->base->key, &key, shader->variant_key_size) == 0) {
variant = li->base;
break;
}