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authorBrian Paul <brianp@vmware.com>2010-04-16 09:10:54 -0600
committerBrian Paul <brianp@vmware.com>2010-04-16 09:25:44 -0600
commit0639765b2850739af1678f10fc0c5706d5827776 (patch)
treedd83a7abaeae23f39f780dad327840b0e12e297b /src/gallium/drivers/llvmpipe/lp_tile_image.c
parent97831efdb02ad68c70602a5b3a68c024e49e5715 (diff)
Merge the lp-surface-tiling branch into master.
This branch implemented dual representations of texture/drawing surfaces: one in the conventional linear layout and the other the tiled layout which is used by the fragment shader pipe. Per-tile flags indicate the layout of each image tile. In many situations this lets us avoid converting image data between the two layouts. Squashed commit of the following: commit 563a7e3cc552fdcfcaf9ac0d4b1683c3ba2ae732 Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 8 14:48:21 2010 -0600 llvmpipe: convert points/lines to triangles with draw module This isn't the most efficient way to render points/lines but it allows us to run more tests. commit a8aa763e8a717533f2b13bb6ea53cbccbede68c9 Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 8 14:47:28 2010 -0600 llvmpipe: call llvmpipe_get_texture_tile() for depth/stencil The returned pointer isn't used, but the tile status/layout info gets updated. Helps to fix glReadPixels(DEPTH / STENCIL). commit 463bc64af266194acbea71cd52e26a79b8c8a260 Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 8 10:58:48 2010 -0600 llvmpipe: add store_color to debug cmd_names list commit 784cc73fb334a9d7b7c93cbd8a1445cdf742ff58 Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 8 10:57:43 2010 -0600 llvmpipe: fix debug build commit 792c93171ec075664f55720ffed397ac2834a4fc Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 8 10:49:01 2010 -0600 llvmpipe: fix cube mapping commit 882b1035db88c3dd8aebe28dc971ac30a9ee39e3 Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 8 09:53:30 2010 -0600 llvmpipe: remove some older/unused code commit b807d32b23145301e8842824664d9f06b9c5502e Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 8 09:29:50 2010 -0600 llvmpipe: silence warning commit 7b337e64fec92836ccdf9d96216289dd58418e35 Author: Brian Paul <brianp@vmware.com> Date: Wed Apr 7 17:06:08 2010 -0600 llvmpipe: clean-up, comments in lp_surface_copy() commit c52fa36f249cc652fa8d5fdd94d6574127c08c41 Author: Brian Paul <brianp@vmware.com> Date: Wed Apr 7 16:51:42 2010 -0600 llvmpipe: overhaul tiled/linear memory management Now we keep per-tile layout info (linear vs. tiled (or neither or both) and convert from one layout to the other on demand. commit 4a50ccfd470547c9be0704005818a87014e9c0e9 Author: Brian Paul <brianp@vmware.com> Date: Wed Apr 7 16:51:27 2010 -0600 llvmpipe: added tile read/write counters commit b7d0ea9c687ac8773b083791623826fa604adf21 Author: Brian Paul <brianp@vmware.com> Date: Mon Apr 5 14:54:04 2010 -0600 llvmpipe: rename some functions commit ee45c6e5b95cbd3c8cccc9aa4d45d8aef11e20c4 Author: Brian Paul <brianp@vmware.com> Date: Mon Apr 5 14:42:15 2010 -0600 llvmpipe: re-org some get block/tile pointer code commit 26ce97c16c0b6520ff1538803baa772d8c3b1280 Author: Brian Paul <brianp@vmware.com> Date: Mon Apr 5 14:34:13 2010 -0600 llvmpipe: disable bad assertions commit 5c670481248c4d46f87f13bf3af5655925e7002d Author: Brian Paul <brianp@vmware.com> Date: Fri Apr 2 16:36:11 2010 -0600 llvmpipe: add a special-case optimization to lp_surface_copy() Be more efficient when copying tiled image to linear image. Before, the fallback path was always converting the whole source image to linear. Now we can convert just a sub region. commit faa684645e64d6024b3a11e4e08da825e8220b2e Author: Brian Paul <brianp@vmware.com> Date: Fri Apr 2 16:15:16 2010 -0600 llvmpipe: assorted texture and tile/line conversion code change s The tiled/linear conversion functions take x/y positions now to allow converting only sub-regions. More texture-related helper functions. commit baad81ec5318d44bfac1e37c7643afc0836607bb Author: Brian Paul <brianp@vmware.com> Date: Tue Mar 30 13:18:40 2010 -0600 llvmpipe: convert tiled->linear upon PIPE_FLUSH_SWAPBUFFERS If we know we're about to do a swapbuffers we should immediately convert the tiled color tiles to linear instead of later in llvmpipe_texture_unmap() since we can take advantage of threading/ parallelism here. commit 928dd41256811daeddb7506a49a34dbad04beaf8 Author: Brian Paul <brianp@vmware.com> Date: Tue Mar 30 09:16:58 2010 -0600 llvmpipe: polish-up the llvmpipe_flush() code commit dd6014abcf86c517d159b8175e0eaeb167ea2ef6 Author: Brian Paul <brianp@vmware.com> Date: Tue Mar 30 09:15:17 2010 -0600 llvmpipe: SETUP_x enum clean-up commit 0b1ce6da2b28a41f3389685ab93e10b43c950f5d Author: Brian Paul <brianp@vmware.com> Date: Fri Mar 26 10:43:37 2010 -0600 llvmpipe: remove unused vars commit 4562663480f88162ed4452cb05569eecb67f9f39 Author: Brian Paul <brianp@vmware.com> Date: Fri Mar 26 10:31:55 2010 -0600 llvmpipe: cope with non-existant color/depth buffers The fragment jit functions always grab these pointers, even if they're not used. commit df4329edbaf204ed501f1eac0698b8198178f9af Author: Brian Paul <brianp@vmware.com> Date: Thu Mar 25 15:20:15 2010 -0600 llvmpipe: do all render target surface mapping/unmapping in the rast code commit 3d0c25d5ba8b8f61e8366d4c97324e45d526ff41 Author: Brian Paul <brianp@vmware.com> Date: Thu Mar 25 14:31:21 2010 -0600 llvmpipe: map z/stencil buffer on demand like color buffers Plus lots of code clean-up and loose ends taken care of. commit c3b6fddd788aef09b4b84b843b7b1272231151e8 Author: Brian Paul <brianp@vmware.com> Date: Thu Mar 25 13:15:03 2010 -0600 llvmpipe: remove unused write_zstencil field commit 63374d97836926a6357e9d6dd24a509a8e155c56 Author: Brian Paul <brianp@vmware.com> Date: Thu Mar 25 09:45:59 2010 -0600 llvmpipe: add missing lp_rast_end() call Fixes crash on window resize when LP_NUM_THREADS=0. commit 92fe9952161cc06f6edc58778e9e5a8b9ea447dc Author: Brian Paul <brianp@vmware.com> Date: Wed Mar 24 10:15:19 2010 -0600 llvmpipe: add tiled/linear conversion for 16-bit Z images commit 6605fa28c147f30df351da0e4413cab33e4db5da Author: Brian Paul <brianp@vmware.com> Date: Tue Mar 23 16:06:41 2010 -0600 llvmpipe: implement tiled/linear conversion for Z/stencil images commit 804528d84ffa292ef9d49d3666cdd3fa099ff3ff Author: Brian Paul <brianp@vmware.com> Date: Tue Mar 23 16:05:45 2010 -0600 llvmpipe: added texture stride comment commit 66a88c012edf670c4ac887a912f02dcff93266dd Author: Brian Paul <brianp@vmware.com> Date: Tue Mar 23 16:04:07 2010 -0600 llvmpipe: remove unused vars commit e2ca8d1328316dc8b36d5f688c16d109e49a6870 Author: Brian Paul <brianp@vmware.com> Date: Mon Mar 22 18:53:11 2010 -0600 llvmpipe: checkpoint WIP: overhaul texture/surface mapping Conversion between tiled and linear surfaces is working everywhere now. The LP_TEXTURE_READ/READ_WRITE/WRITE_ALL flags let us avoid unnecessary image layout conversions. Still some loose ends, temporary/debug code, etc. Need to implement tiled/linear conversion for depth/stencil images. commit f2730a03839ee8984c1f537b7cbebba24961397a Author: Brian Paul <brianp@vmware.com> Date: Mon Mar 22 14:41:58 2010 -0600 llvmpipe: rename/repurpose lp_rast_store_color() commit e192a47552c5d20d2caef452ca7697e2cd852c9b Author: Brian Paul <brianp@vmware.com> Date: Mon Mar 22 14:38:51 2010 -0600 llvmpipe: remove lp_rast_load_color() commit 3cff0bde4b4ab980e1c3e812700419091527c76b Author: Brian Paul <brianp@vmware.com> Date: Mon Mar 22 14:11:38 2010 -0600 llvmpipe: remove/consolidate texture image code commit 3a2f08b6a550c69ef5e874f482be30252cbf8bfa Author: Brian Paul <brianp@vmware.com> Date: Fri Mar 19 17:03:14 2010 -0600 llvmpipe: checkpoint WIP: directly render to tiled texture buffers We're now directly writing colors into the tiled texture image buffers. This is a checkpoint commit with lots of dead code and temporary hacks. Everything will get cleaned up eventually. commit c5ca987e03870849514d4e3c99af143722a09695 Author: Brian Paul <brianp@vmware.com> Date: Fri Mar 19 16:41:14 2010 -0600 llvmpipe: refactor code, create tile_pixel_offset() commit 2133e8273e937cbac09cd7264d6ce53af9764ddb Author: Brian Paul <brianp@vmware.com> Date: Fri Mar 19 14:55:11 2010 -0600 llvmpipe: pass LP_TEXTURE_LINEAR/TILED flags around commit b9b9d4b82b01f4588721fdc8444740f859b4a021 Author: Brian Paul <brianp@vmware.com> Date: Fri Mar 19 14:51:05 2010 -0600 llvmpipe: checkpoint WIP: hanlde co-existing tiled/linear texture data Cube maps are temporarily broken, maybe other things. commit 4cd322e6889940b5f155fcb69041b685b9ef9273 Author: Brian Paul <brianp@vmware.com> Date: Fri Mar 19 11:34:43 2010 -0600 progs/demos: add other modes/patterns to dissolve demo
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_tile_image.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_image.c296
1 files changed, 250 insertions, 46 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_image.c b/src/gallium/drivers/llvmpipe/lp_tile_image.c
index c1980b316d..0852150ba7 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_image.c
+++ b/src/gallium/drivers/llvmpipe/lp_tile_image.c
@@ -25,6 +25,14 @@
**************************************************************************/
+/**
+ * Code to convert images from tiled to linear and back.
+ * XXX there are quite a few assumptions about color and z/stencil being
+ * 32bpp.
+ */
+
+
+#include "util/u_format.h"
#include "lp_tile_soa.h"
#include "lp_tile_image.h"
@@ -33,33 +41,172 @@
/**
+ * Untile a 4x4 block of 32-bit words (all contiguous) to linear layout
+ * at dst, with dst_stride words between rows.
+ */
+static void
+untile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned dst_stride)
+{
+ uint32_t *d0 = dst;
+ uint32_t *d1 = d0 + dst_stride;
+ uint32_t *d2 = d1 + dst_stride;
+ uint32_t *d3 = d2 + dst_stride;
+
+ d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
+ d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
+ d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
+ d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
+}
+
+
+
+/**
+ * Untile a 4x4 block of 16-bit words (all contiguous) to linear layout
+ * at dst, with dst_stride words between rows.
+ */
+static void
+untile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned dst_stride)
+{
+ uint16_t *d0 = dst;
+ uint16_t *d1 = d0 + dst_stride;
+ uint16_t *d2 = d1 + dst_stride;
+ uint16_t *d3 = d2 + dst_stride;
+
+ d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
+ d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
+ d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
+ d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
+}
+
+
+
+/**
+ * Convert a 4x4 rect of 32-bit words from a linear layout into tiled
+ * layout (in which all 16 words are contiguous).
+ */
+static void
+tile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned src_stride)
+{
+ const uint32_t *s0 = src;
+ const uint32_t *s1 = s0 + src_stride;
+ const uint32_t *s2 = s1 + src_stride;
+ const uint32_t *s3 = s2 + src_stride;
+
+ dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
+ dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
+ dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
+ dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
+}
+
+
+
+/**
+ * Convert a 4x4 rect of 16-bit words from a linear layout into tiled
+ * layout (in which all 16 words are contiguous).
+ */
+static void
+tile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned src_stride)
+{
+ const uint16_t *s0 = src;
+ const uint16_t *s1 = s0 + src_stride;
+ const uint16_t *s2 = s1 + src_stride;
+ const uint16_t *s3 = s2 + src_stride;
+
+ dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
+ dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
+ dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
+ dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
+}
+
+
+
+/**
* Convert a tiled image into a linear image.
* \param src_stride source row stride in bytes (bytes per row of tiles)
* \param dst_stride dest row stride in bytes
*/
void
-lp_tiled_to_linear(const uint8_t *src,
- uint8_t *dst,
+lp_tiled_to_linear(const void *src, void *dst,
+ unsigned x, unsigned y,
unsigned width, unsigned height,
- enum pipe_format format,
- unsigned src_stride,
- unsigned dst_stride)
+ enum pipe_format format, unsigned dst_stride)
{
- const unsigned tiles_per_row = src_stride / BYTES_PER_TILE;
- unsigned i, j;
-
- for (j = 0; j < height; j += TILE_SIZE) {
- for (i = 0; i < width; i += TILE_SIZE) {
- unsigned tile_offset =
- ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE);
- unsigned byte_offset = tile_offset * BYTES_PER_TILE;
- const uint8_t *src_tile = src + byte_offset;
-
- lp_tile_write_4ub(format,
- src_tile,
- dst,
- dst_stride,
- i, j, TILE_SIZE, TILE_SIZE);
+ assert(x % TILE_SIZE == 0);
+ assert(y % TILE_SIZE == 0);
+ /*assert(width % TILE_SIZE == 0);
+ assert(height % TILE_SIZE == 0);*/
+
+ /* Note that Z/stencil surfaces use a different tiling size than
+ * color surfaces.
+ */
+ if (util_format_is_depth_or_stencil(format)) {
+ const uint bpp = util_format_get_blocksize(format);
+ const uint src_stride = dst_stride * TILE_VECTOR_WIDTH;
+ const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
+ const uint tiles_per_row = src_stride / (tile_w * tile_h * bpp);
+
+ dst_stride /= bpp; /* convert from bytes to words */
+
+ if (bpp == 4) {
+ const uint32_t *src32 = (const uint32_t *) src;
+ uint32_t *dst32 = (uint32_t *) dst;
+ uint i, j;
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 32-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ uint dst_offset = jj * dst_stride + ii;
+ untile_4_4_uint32(src32 + src_offset,
+ dst32 + dst_offset,
+ dst_stride);
+ }
+ }
+ }
+ else {
+ const uint16_t *src16 = (const uint16_t *) src;
+ uint16_t *dst16 = (uint16_t *) dst;
+ uint i, j;
+
+ assert(bpp == 2);
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 16-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ uint dst_offset = jj * dst_stride + ii;
+ untile_4_4_uint16(src16 + src_offset,
+ dst16 + dst_offset,
+ dst_stride);
+ }
+ }
+ }
+ }
+ else {
+ /* color image */
+ const uint bpp = 4;
+ const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
+ const uint bytes_per_tile = tile_w * tile_h * bpp;
+ const uint src_stride = dst_stride * tile_w;
+ const uint tiles_per_row = src_stride / bytes_per_tile;
+ uint i, j;
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ uint ii = i + x, jj = j + y;
+ uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
+ uint byte_offset = tile_offset * bytes_per_tile;
+ const uint8_t *src_tile = (uint8_t *) src + byte_offset;
+
+ lp_tile_write_4ub(format,
+ src_tile,
+ dst, dst_stride,
+ ii, jj, tile_w, tile_h);
+ }
}
}
}
@@ -71,28 +218,85 @@ lp_tiled_to_linear(const uint8_t *src,
* \param dst_stride dest row stride in bytes (bytes per row of tiles)
*/
void
-lp_linear_to_tiled(const uint8_t *src,
- uint8_t *dst,
+lp_linear_to_tiled(const void *src, void *dst,
+ unsigned x, unsigned y,
unsigned width, unsigned height,
- enum pipe_format format,
- unsigned src_stride,
- unsigned dst_stride)
+ enum pipe_format format, unsigned src_stride)
{
- const unsigned tiles_per_row = dst_stride / BYTES_PER_TILE;
- unsigned i, j;
-
- for (j = 0; j < height; j += TILE_SIZE) {
- for (i = 0; i < width; i += TILE_SIZE) {
- unsigned tile_offset =
- ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE);
- unsigned byte_offset = tile_offset * BYTES_PER_TILE;
- uint8_t *dst_tile = dst + byte_offset;
-
- lp_tile_read_4ub(format,
- dst_tile,
- src,
- src_stride,
- i, j, TILE_SIZE, TILE_SIZE);
+ assert(x % TILE_SIZE == 0);
+ assert(y % TILE_SIZE == 0);
+ /*
+ assert(width % TILE_SIZE == 0);
+ assert(height % TILE_SIZE == 0);
+ */
+
+ if (util_format_is_depth_or_stencil(format)) {
+ const uint bpp = util_format_get_blocksize(format);
+ const uint dst_stride = src_stride * TILE_VECTOR_WIDTH;
+ const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
+ const uint tiles_per_row = dst_stride / (tile_w * tile_h * bpp);
+
+ src_stride /= bpp; /* convert from bytes to words */
+
+ if (bpp == 4) {
+ const uint32_t *src32 = (const uint32_t *) src;
+ uint32_t *dst32 = (uint32_t *) dst;
+ uint i, j;
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 32-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = jj * src_stride + ii;
+ uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ tile_4_4_uint32(src32 + src_offset,
+ dst32 + dst_offset,
+ src_stride);
+ }
+ }
+ }
+ else {
+ const uint16_t *src16 = (const uint16_t *) src;
+ uint16_t *dst16 = (uint16_t *) dst;
+ uint i, j;
+
+ assert(bpp == 2);
+
+ for (j = 0; j < height; j += tile_h) {
+ for (i = 0; i < width; i += tile_w) {
+ /* compute offsets in 16-bit words */
+ uint ii = i + x, jj = j + y;
+ uint src_offset = jj * src_stride + ii;
+ uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
+ * (tile_w * tile_h);
+ tile_4_4_uint16(src16 + src_offset,
+ dst16 + dst_offset,
+ src_stride);
+ }
+ }
+ }
+ }
+ else {
+ const uint bpp = 4;
+ const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
+ const uint bytes_per_tile = tile_w * tile_h * bpp;
+ const uint dst_stride = src_stride * tile_w;
+ const uint tiles_per_row = dst_stride / bytes_per_tile;
+ uint i, j;
+
+ for (j = 0; j < height; j += TILE_SIZE) {
+ for (i = 0; i < width; i += TILE_SIZE) {
+ uint ii = i + x, jj = j + y;
+ uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
+ uint byte_offset = tile_offset * bytes_per_tile;
+ uint8_t *dst_tile = (uint8_t *) dst + byte_offset;
+
+ lp_tile_read_4ub(format,
+ dst_tile,
+ src, src_stride,
+ ii, jj, tile_w, tile_h);
+ }
}
}
}
@@ -102,7 +306,7 @@ lp_linear_to_tiled(const uint8_t *src,
* For testing only.
*/
void
-test_tiled_linear_conversion(uint8_t *data,
+test_tiled_linear_conversion(void *data,
enum pipe_format format,
unsigned width, unsigned height,
unsigned stride)
@@ -113,13 +317,13 @@ test_tiled_linear_conversion(uint8_t *data,
uint8_t *tiled = malloc(wt * ht * TILE_SIZE * TILE_SIZE * 4);
- unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;
+ /*unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;*/
- lp_linear_to_tiled(data, tiled, width, height, format,
- stride, tiled_stride);
+ lp_linear_to_tiled(data, tiled, 0, 0, width, height, format,
+ stride);
- lp_tiled_to_linear(tiled, data, width, height, format,
- tiled_stride, stride);
+ lp_tiled_to_linear(tiled, data, 0, 0, width, height, format,
+ stride);
free(tiled);
}