diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2008-03-16 12:55:02 +1100 |
---|---|---|
committer | Ben Skeggs <skeggsb@gmail.com> | 2008-03-16 12:55:13 +1100 |
commit | 7d2c63e90983088f1e2f49543caf0468aa91111f (patch) | |
tree | b66f4da87a56b35c55998395cf0647eab4086e8b /src/gallium/drivers/nv10 | |
parent | c4354f84603cabb0e33ea3f586cc89bfdc27f79b (diff) |
nv10: fix build after merge
Diffstat (limited to 'src/gallium/drivers/nv10')
-rw-r--r-- | src/gallium/drivers/nv10/nv10_state.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/nv10/nv10_state.h | 2 |
2 files changed, 7 insertions, 3 deletions
diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c index 313230fe88..d7c445f1b3 100644 --- a/src/gallium/drivers/nv10/nv10_state.c +++ b/src/gallium/drivers/nv10/nv10_state.c @@ -10,15 +10,15 @@ static void nv10_vertex_layout(struct pipe_context* pipe) { struct nv10_context *nv10 = nv10_context(pipe); - const struct pipe_shader_state *fs = nv10->fragprog.current->pipe; + struct nv10_fragment_program *fp = nv10->fragprog.current; uint32_t src = 0; int i; struct vertex_info vinfo; memset(&vinfo, 0, sizeof(vinfo)); - for (i = 0; i < fs->num_inputs; i++) { - switch (fs->input_semantic_name[i]) { + for (i = 0; i < fp->info.num_inputs; i++) { + switch (fp->info.input_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); break; @@ -476,6 +476,8 @@ nv10_fp_state_create(struct pipe_context *pipe, fp = CALLOC(1, sizeof(struct nv10_fragment_program)); fp->pipe = cso; + + tgsi_scan_shader(cso->tokens, &fp->info); return (void *)fp; } diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h index d4b703c7ad..9bda8a7d6a 100644 --- a/src/gallium/drivers/nv10/nv10_state.h +++ b/src/gallium/drivers/nv10/nv10_state.h @@ -2,6 +2,7 @@ #define __NV10_STATE_H__ #include "pipe/p_state.h" +#include "tgsi/util/tgsi_scan.h" struct nv10_blend_state { uint32_t b_enable; @@ -77,6 +78,7 @@ struct nv10_fragment_program_data { struct nv10_fragment_program { const struct pipe_shader_state *pipe; + struct tgsi_shader_info info; boolean translated; boolean on_hw; |