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authorMaarten Maathuis <madman2003@gmail.com>2009-12-29 23:59:08 +0100
committerMaarten Maathuis <madman2003@gmail.com>2010-01-05 19:13:34 +0100
commitc77ade8fed2be933af3f493932cedee7ca868b04 (patch)
tree4afeb8ee5930553c41bee8bc83b5715b307e09cf /src/gallium/drivers/nv30/nv30_screen.c
parent29d2ab37e65c9242d01f63cc5376cb6929f9285f (diff)
nouveau: rewrite nouveau_stateobj to use BEGIN_RING properly
- The previous solution was hacky and didn't do subchannel autobinding. - The beheaviour should match what libdrm_nouveau does closely. - The solution remains statically sized, but when debugging is on it will check for abuse. Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_screen.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_screen.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index 760467f736..9ed48178dc 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -233,7 +233,6 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->rankine, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
@@ -270,7 +269,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
/* Static rankine initialisation */
- so = so_new(128, 0);
+ so = so_new(36, 60, 0);
so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2);