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authorBen Skeggs <skeggsb@gmail.com>2009-02-05 18:19:32 +1000
committerBen Skeggs <skeggsb@gmail.com>2009-02-05 18:22:41 +1000
commitff8dff017e537c6db4c86aad43e92b768cb187e4 (patch)
tree984360ac7447dd5d889628ffef995d821ed8f442 /src/gallium/drivers/nv30/nv30_surface.c
parent13393736dbab1087589f8dd788bc412d16b431d1 (diff)
nv04-nv40: move 2d blit/fill code into pipe driver
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_surface.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_surface.c20
1 files changed, 7 insertions, 13 deletions
diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c
index 806131dcc9..b46b6123cf 100644
--- a/src/gallium/drivers/nv30/nv30_surface.c
+++ b/src/gallium/drivers/nv30/nv30_surface.c
@@ -30,7 +30,6 @@
#include "pipe/p_defines.h"
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_inlines.h"
-
#include "util/u_tile.h"
static void
@@ -40,22 +39,17 @@ nv30_surface_copy(struct pipe_context *pipe, boolean do_flip,
unsigned width, unsigned height)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_winsys *nvws = nv30->nvws;
+ struct nv04_surface_2d *eng2d = nv30->screen->eng2d;
if (do_flip) {
- /*XXX: This dodgyness will do for now for correctness. But,
- * need to investigate whether the 2D engine is able to
- * manage a flip (perhaps SIFM?), if not, use the 3D engine
- */
desty += height;
while (height--) {
- nvws->surface_copy(nvws, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
+ eng2d->copy(eng2d, dest, destx, desty--, src,
+ srcx, srcy++, width, 1);
}
- } else {
- nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy,
- width, height);
}
+
+ eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
}
static void
@@ -64,9 +58,9 @@ nv30_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
unsigned height, unsigned value)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_winsys *nvws = nv30->nvws;
+ struct nv04_surface_2d *eng2d = nv30->screen->eng2d;
- nvws->surface_fill(nvws, dest, destx, desty, width, height, value);
+ eng2d->fill(eng2d, dest, destx, desty, width, height, value);
}
void