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authorLuca Barbieri <luca@luca-barbieri.com>2010-02-20 18:37:43 +0100
committerYounes Manton <younes.m@gmail.com>2010-03-15 00:03:01 -0400
commitb8e56d4cddbd9c491b940e3ce5974c526802c752 (patch)
tree6ae0a1030c6a43c6596393b787cea3d7b7e23352 /src/gallium/drivers/nv40/nv40_context.c
parentd673c92810636dcc6de33d3618d494ce9f5717c1 (diff)
nv30, nv40: unify all structures and headers, except shaders
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40).
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_context.c')
-rw-r--r--src/gallium/drivers/nv40/nv40_context.c78
1 files changed, 39 insertions, 39 deletions
diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c
index da35676fd5..721b513438 100644
--- a/src/gallium/drivers/nv40/nv40_context.c
+++ b/src/gallium/drivers/nv40/nv40_context.c
@@ -2,14 +2,14 @@
#include "pipe/p_defines.h"
#include "nv40_context.h"
-#include "nv40_screen.h"
+#include "nvfx_screen.h"
static void
nv40_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct nv40_screen *screen = nv40->screen;
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
struct nouveau_grobj *eng3d = screen->eng3d;
@@ -28,61 +28,61 @@ nv40_flush(struct pipe_context *pipe, unsigned flags,
static void
nv40_destroy(struct pipe_context *pipe)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
unsigned i;
- for (i = 0; i < NV40_STATE_MAX; i++) {
- if (nv40->state.hw[i])
- so_ref(NULL, &nv40->state.hw[i]);
+ for (i = 0; i < NVFX_STATE_MAX; i++) {
+ if (nvfx->state.hw[i])
+ so_ref(NULL, &nvfx->state.hw[i]);
}
- if (nv40->draw)
- draw_destroy(nv40->draw);
- FREE(nv40);
+ if (nvfx->draw)
+ draw_destroy(nvfx->draw);
+ FREE(nvfx);
}
struct pipe_context *
nv40_create(struct pipe_screen *pscreen, void *priv)
{
- struct nv40_screen *screen = nv40_screen(pscreen);
+ struct nvfx_screen *screen = nvfx_screen(pscreen);
struct pipe_winsys *ws = pscreen->winsys;
- struct nv40_context *nv40;
+ struct nvfx_context *nvfx;
struct nouveau_winsys *nvws = screen->nvws;
- nv40 = CALLOC(1, sizeof(struct nv40_context));
- if (!nv40)
+ nvfx = CALLOC(1, sizeof(struct nvfx_context));
+ if (!nvfx)
return NULL;
- nv40->screen = screen;
+ nvfx->screen = screen;
- nv40->nvws = nvws;
+ nvfx->nvws = nvws;
- nv40->pipe.winsys = ws;
- nv40->pipe.priv = priv;
- nv40->pipe.screen = pscreen;
- nv40->pipe.destroy = nv40_destroy;
- nv40->pipe.draw_arrays = nv40_draw_arrays;
- nv40->pipe.draw_elements = nv40_draw_elements;
- nv40->pipe.clear = nv40_clear;
- nv40->pipe.flush = nv40_flush;
+ nvfx->pipe.winsys = ws;
+ nvfx->pipe.priv = priv;
+ nvfx->pipe.screen = pscreen;
+ nvfx->pipe.destroy = nv40_destroy;
+ nvfx->pipe.draw_arrays = nv40_draw_arrays;
+ nvfx->pipe.draw_elements = nv40_draw_elements;
+ nvfx->pipe.clear = nv40_clear;
+ nvfx->pipe.flush = nv40_flush;
- nv40->pipe.is_texture_referenced = nouveau_is_texture_referenced;
- nv40->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+ nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
- screen->base.channel->user_private = nv40;
+ screen->base.channel->user_private = nvfx;
screen->base.channel->flush_notify = nv40_state_flush_notify;
- nv40_init_query_functions(nv40);
- nv40_init_surface_functions(nv40);
- nv40_init_state_functions(nv40);
- nv40_init_transfer_functions(nv40);
+ nv40_init_query_functions(nvfx);
+ nv40_init_surface_functions(nvfx);
+ nv40_init_state_functions(nvfx);
+ nv40_init_transfer_functions(nvfx);
/* Create, configure, and install fallback swtnl path */
- nv40->draw = draw_create();
- draw_wide_point_threshold(nv40->draw, 9999999.0);
- draw_wide_line_threshold(nv40->draw, 9999999.0);
- draw_enable_line_stipple(nv40->draw, FALSE);
- draw_enable_point_sprites(nv40->draw, FALSE);
- draw_set_rasterize_stage(nv40->draw, nv40_draw_render_stage(nv40));
-
- return &nv40->pipe;
+ nvfx->draw = draw_create();
+ draw_wide_point_threshold(nvfx->draw, 9999999.0);
+ draw_wide_line_threshold(nvfx->draw, 9999999.0);
+ draw_enable_line_stipple(nvfx->draw, FALSE);
+ draw_enable_point_sprites(nvfx->draw, FALSE);
+ draw_set_rasterize_stage(nvfx->draw, nv40_draw_render_stage(nvfx));
+
+ return &nvfx->pipe;
}