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authorZack Rusin <zackr@vmware.com>2009-02-02 23:47:16 -0500
committerZack Rusin <zackr@vmware.com>2009-02-02 23:47:16 -0500
commit5069bfed29bcee2c89c36c74c6d65d388eb7792e (patch)
tree2aef5035140ca24eef97b5d328e0c29d0460f3a8 /src/gallium/drivers/nv40/nv40_screen.c
parentdf73c964d85d2f44d8c62558b5752b2f4443763f (diff)
gallium: remove pipe_buffer from surfaces
this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_screen.c')
-rw-r--r--src/gallium/drivers/nv40/nv40_screen.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index 46fe133d71..41d342d27d 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -143,6 +143,7 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
struct pipe_winsys *ws = screen->winsys;
struct pipe_surface *surface_to_map;
void *map;
+ struct nv40_miptree *mt;
if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture;
@@ -170,8 +171,8 @@ nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
surface_to_map = surface;
assert(surface_to_map);
-
- map = ws->buffer_map(ws, surface_to_map->buffer, flags);
+ mt = (struct nv40_miptree *)surface_to_map->texture;
+ map = ws->buffer_map(ws, mt->buffer, flags);
if (!map)
return NULL;
@@ -183,6 +184,7 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
{
struct pipe_winsys *ws = screen->winsys;
struct pipe_surface *surface_to_unmap;
+ struct nv40_miptree *mt;
/* TODO: Copy from shadow just before push buffer is flushed instead.
There are probably some programs that map/unmap excessively
@@ -199,7 +201,8 @@ nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
assert(surface_to_unmap);
- ws->buffer_unmap(ws, surface_to_unmap->buffer);
+ mt = (struct nv40_miptree *)surface_to_unmap->texture;
+ ws->buffer_unmap(ws, mt->buffer);
if (surface_to_unmap != surface) {
struct nv40_screen *nvscreen = nv40_screen(screen);