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authorLuca Barbieri <luca@luca-barbieri.com>2010-02-20 18:37:43 +0100
committerYounes Manton <younes.m@gmail.com>2010-03-15 00:03:01 -0400
commitb8e56d4cddbd9c491b940e3ce5974c526802c752 (patch)
tree6ae0a1030c6a43c6596393b787cea3d7b7e23352 /src/gallium/drivers/nv40/nv40_state.c
parentd673c92810636dcc6de33d3618d494ce9f5717c1 (diff)
nv30, nv40: unify all structures and headers, except shaders
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40).
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_state.c')
-rw-r--r--src/gallium/drivers/nv40/nv40_state.c262
1 files changed, 131 insertions, 131 deletions
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index e8076e059b..a205342ac5 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -7,15 +7,15 @@
#include "tgsi/tgsi_parse.h"
#include "nv40_context.h"
-#include "nv40_state.h"
+#include "nvfx_state.h"
static void *
nv40_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_grobj *eng3d = nv40->screen->eng3d;
- struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso));
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
+ struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
struct nouveau_stateobj *so = so_new(5, 8, 0);
if (cso->rt[0].blend_enable) {
@@ -60,16 +60,16 @@ nv40_blend_state_create(struct pipe_context *pipe,
static void
nv40_blend_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->blend = hwcso;
- nv40->dirty |= NV40_NEW_BLEND;
+ nvfx->blend = hwcso;
+ nvfx->dirty |= NVFX_NEW_BLEND;
}
static void
nv40_blend_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_blend_state *bso = hwcso;
+ struct nvfx_blend_state *bso = hwcso;
so_ref(NULL, &bso->so);
FREE(bso);
@@ -118,10 +118,10 @@ static void *
nv40_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
- struct nv40_sampler_state *ps;
+ struct nvfx_sampler_state *ps;
uint32_t filter = 0;
- ps = MALLOC(sizeof(struct nv40_sampler_state));
+ ps = MALLOC(sizeof(struct nvfx_sampler_state));
ps->fmt = 0;
if (!cso->normalized_coords)
@@ -258,21 +258,21 @@ nv40_sampler_state_create(struct pipe_context *pipe,
static void
nv40_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
unsigned unit;
for (unit = 0; unit < nr; unit++) {
- nv40->tex_sampler[unit] = sampler[unit];
- nv40->dirty_samplers |= (1 << unit);
+ nvfx->tex_sampler[unit] = sampler[unit];
+ nvfx->dirty_samplers |= (1 << unit);
}
- for (unit = nr; unit < nv40->nr_samplers; unit++) {
- nv40->tex_sampler[unit] = NULL;
- nv40->dirty_samplers |= (1 << unit);
+ for (unit = nr; unit < nvfx->nr_samplers; unit++) {
+ nvfx->tex_sampler[unit] = NULL;
+ nvfx->dirty_samplers |= (1 << unit);
}
- nv40->nr_samplers = nr;
- nv40->dirty |= NV40_NEW_SAMPLER;
+ nvfx->nr_samplers = nr;
+ nvfx->dirty |= NVFX_NEW_SAMPLER;
}
static void
@@ -285,33 +285,33 @@ static void
nv40_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
struct pipe_texture **miptree)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
unsigned unit;
for (unit = 0; unit < nr; unit++) {
pipe_texture_reference((struct pipe_texture **)
- &nv40->tex_miptree[unit], miptree[unit]);
- nv40->dirty_samplers |= (1 << unit);
+ &nvfx->tex_miptree[unit], miptree[unit]);
+ nvfx->dirty_samplers |= (1 << unit);
}
- for (unit = nr; unit < nv40->nr_textures; unit++) {
+ for (unit = nr; unit < nvfx->nr_textures; unit++) {
pipe_texture_reference((struct pipe_texture **)
- &nv40->tex_miptree[unit], NULL);
- nv40->dirty_samplers |= (1 << unit);
+ &nvfx->tex_miptree[unit], NULL);
+ nvfx->dirty_samplers |= (1 << unit);
}
- nv40->nr_textures = nr;
- nv40->dirty |= NV40_NEW_SAMPLER;
+ nvfx->nr_textures = nr;
+ nvfx->dirty |= NVFX_NEW_SAMPLER;
}
static void *
nv40_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
struct nouveau_stateobj *so = so_new(9, 19, 0);
- struct nouveau_grobj *eng3d = nv40->screen->eng3d;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
/*XXX: ignored:
* light_twoside
@@ -423,17 +423,17 @@ nv40_rasterizer_state_create(struct pipe_context *pipe,
static void
nv40_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->rasterizer = hwcso;
- nv40->dirty |= NV40_NEW_RAST;
- nv40->draw_dirty |= NV40_NEW_RAST;
+ nvfx->rasterizer = hwcso;
+ nvfx->dirty |= NVFX_NEW_RAST;
+ nvfx->draw_dirty |= NVFX_NEW_RAST;
}
static void
nv40_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_rasterizer_state *rsso = hwcso;
+ struct nvfx_rasterizer_state *rsso = hwcso;
so_ref(NULL, &rsso->so);
FREE(rsso);
@@ -443,10 +443,10 @@ static void *
nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *cso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
struct nouveau_stateobj *so = so_new(6, 20, 0);
- struct nouveau_grobj *eng3d = nv40->screen->eng3d;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3);
so_data (so, nvgl_comparison_op(cso->depth.func));
@@ -497,16 +497,16 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
static void
nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->zsa = hwcso;
- nv40->dirty |= NV40_NEW_ZSA;
+ nvfx->zsa = hwcso;
+ nvfx->dirty |= NVFX_NEW_ZSA;
}
static void
nv40_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_zsa_state *zsaso = hwcso;
+ struct nvfx_zsa_state *zsaso = hwcso;
so_ref(NULL, &zsaso->so);
FREE(zsaso);
@@ -516,12 +516,12 @@ static void *
nv40_vp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct nv40_vertex_program *vp;
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_vertex_program *vp;
- vp = CALLOC(1, sizeof(struct nv40_vertex_program));
+ vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
- vp->draw = draw_create_vertex_shader(nv40->draw, &vp->pipe);
+ vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);
return (void *)vp;
}
@@ -529,21 +529,21 @@ nv40_vp_state_create(struct pipe_context *pipe,
static void
nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->vertprog = hwcso;
- nv40->dirty |= NV40_NEW_VERTPROG;
- nv40->draw_dirty |= NV40_NEW_VERTPROG;
+ nvfx->vertprog = hwcso;
+ nvfx->dirty |= NVFX_NEW_VERTPROG;
+ nvfx->draw_dirty |= NVFX_NEW_VERTPROG;
}
static void
nv40_vp_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct nv40_vertex_program *vp = hwcso;
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_vertex_program *vp = hwcso;
- draw_delete_vertex_shader(nv40->draw, vp->draw);
- nv40_vertprog_destroy(nv40, vp);
+ draw_delete_vertex_shader(nvfx->draw, vp->draw);
+ nv40_vertprog_destroy(nvfx, vp);
FREE((void*)vp->pipe.tokens);
FREE(vp);
}
@@ -552,9 +552,9 @@ static void *
nv40_fp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
- struct nv40_fragment_program *fp;
+ struct nvfx_fragment_program *fp;
- fp = CALLOC(1, sizeof(struct nv40_fragment_program));
+ fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
tgsi_scan_shader(fp->pipe.tokens, &fp->info);
@@ -565,19 +565,19 @@ nv40_fp_state_create(struct pipe_context *pipe,
static void
nv40_fp_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->fragprog = hwcso;
- nv40->dirty |= NV40_NEW_FRAGPROG;
+ nvfx->fragprog = hwcso;
+ nvfx->dirty |= NVFX_NEW_FRAGPROG;
}
static void
nv40_fp_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
- struct nv40_fragment_program *fp = hwcso;
+ struct nvfx_context *nvfx = nvfx_context(pipe);
+ struct nvfx_fragment_program *fp = hwcso;
- nv40_fragprog_destroy(nv40, fp);
+ nv40_fragprog_destroy(nvfx, fp);
FREE((void*)fp->pipe.tokens);
FREE(fp);
}
@@ -586,47 +586,47 @@ static void
nv40_set_blend_color(struct pipe_context *pipe,
const struct pipe_blend_color *bcol)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->blend_colour = *bcol;
- nv40->dirty |= NV40_NEW_BCOL;
+ nvfx->blend_colour = *bcol;
+ nvfx->dirty |= NVFX_NEW_BCOL;
}
static void
nv40_set_stencil_ref(struct pipe_context *pipe,
const struct pipe_stencil_ref *sr)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->stencil_ref = *sr;
- nv40->dirty |= NV40_NEW_SR;
+ nvfx->stencil_ref = *sr;
+ nvfx->dirty |= NVFX_NEW_SR;
}
static void
nv40_set_clip_state(struct pipe_context *pipe,
const struct pipe_clip_state *clip)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->clip = *clip;
- nv40->dirty |= NV40_NEW_UCP;
- nv40->draw_dirty |= NV40_NEW_UCP;
+ nvfx->clip = *clip;
+ nvfx->dirty |= NVFX_NEW_UCP;
+ nvfx->draw_dirty |= NVFX_NEW_UCP;
}
static void
nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct pipe_buffer *buf )
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->constbuf[shader] = buf;
- nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
+ nvfx->constbuf[shader] = buf;
+ nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) {
- nv40->dirty |= NV40_NEW_VERTPROG;
+ nvfx->dirty |= NVFX_NEW_VERTPROG;
} else
if (shader == PIPE_SHADER_FRAGMENT) {
- nv40->dirty |= NV40_NEW_FRAGPROG;
+ nvfx->dirty |= NVFX_NEW_FRAGPROG;
}
}
@@ -634,54 +634,54 @@ static void
nv40_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->framebuffer = *fb;
- nv40->dirty |= NV40_NEW_FB;
+ nvfx->framebuffer = *fb;
+ nvfx->dirty |= NVFX_NEW_FB;
}
static void
nv40_set_polygon_stipple(struct pipe_context *pipe,
const struct pipe_poly_stipple *stipple)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- memcpy(nv40->stipple, stipple->stipple, 4 * 32);
- nv40->dirty |= NV40_NEW_STIPPLE;
+ memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
+ nvfx->dirty |= NVFX_NEW_STIPPLE;
}
static void
nv40_set_scissor_state(struct pipe_context *pipe,
const struct pipe_scissor_state *s)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->scissor = *s;
- nv40->dirty |= NV40_NEW_SCISSOR;
+ nvfx->scissor = *s;
+ nvfx->dirty |= NVFX_NEW_SCISSOR;
}
static void
nv40_set_viewport_state(struct pipe_context *pipe,
const struct pipe_viewport_state *vpt)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->viewport = *vpt;
- nv40->dirty |= NV40_NEW_VIEWPORT;
- nv40->draw_dirty |= NV40_NEW_VIEWPORT;
+ nvfx->viewport = *vpt;
+ nvfx->dirty |= NVFX_NEW_VIEWPORT;
+ nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;
}
static void
nv40_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
const struct pipe_vertex_buffer *vb)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- memcpy(nv40->vtxbuf, vb, sizeof(*vb) * count);
- nv40->vtxbuf_nr = count;
+ memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
+ nvfx->vtxbuf_nr = count;
- nv40->dirty |= NV40_NEW_ARRAYS;
- nv40->draw_dirty |= NV40_NEW_ARRAYS;
+ nvfx->dirty |= NVFX_NEW_ARRAYS;
+ nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
}
static void *
@@ -689,7 +689,7 @@ nv40_vtxelts_state_create(struct pipe_context *pipe,
unsigned num_elements,
const struct pipe_vertex_element *elements)
{
- struct nv40_vtxelt_state *cso = CALLOC_STRUCT(nv40_vtxelt_state);
+ struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
assert(num_elements < 16); /* not doing fallbacks yet */
cso->num_elements = num_elements;
@@ -709,57 +709,57 @@ nv40_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
static void
nv40_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
- nv40->vtxelt = hwcso;
- nv40->dirty |= NV40_NEW_ARRAYS;
- nv40->draw_dirty |= NV40_NEW_ARRAYS;
+ nvfx->vtxelt = hwcso;
+ nvfx->dirty |= NVFX_NEW_ARRAYS;
+ nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
}
void
-nv40_init_state_functions(struct nv40_context *nv40)
+nv40_init_state_functions(struct nvfx_context *nvfx)
{
- nv40->pipe.create_blend_state = nv40_blend_state_create;
- nv40->pipe.bind_blend_state = nv40_blend_state_bind;
- nv40->pipe.delete_blend_state = nv40_blend_state_delete;
+ nvfx->pipe.create_blend_state = nv40_blend_state_create;
+ nvfx->pipe.bind_blend_state = nv40_blend_state_bind;
+ nvfx->pipe.delete_blend_state = nv40_blend_state_delete;
- nv40->pipe.create_sampler_state = nv40_sampler_state_create;
- nv40->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
- nv40->pipe.delete_sampler_state = nv40_sampler_state_delete;
- nv40->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture;
+ nvfx->pipe.create_sampler_state = nv40_sampler_state_create;
+ nvfx->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
+ nvfx->pipe.delete_sampler_state = nv40_sampler_state_delete;
+ nvfx->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture;
- nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create;
- nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
- nv40->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete;
+ nvfx->pipe.create_rasterizer_state = nv40_rasterizer_state_create;
+ nvfx->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
+ nvfx->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete;
- nv40->pipe.create_depth_stencil_alpha_state =
+ nvfx->pipe.create_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_create;
- nv40->pipe.bind_depth_stencil_alpha_state =
+ nvfx->pipe.bind_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_bind;
- nv40->pipe.delete_depth_stencil_alpha_state =
+ nvfx->pipe.delete_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_delete;
- nv40->pipe.create_vs_state = nv40_vp_state_create;
- nv40->pipe.bind_vs_state = nv40_vp_state_bind;
- nv40->pipe.delete_vs_state = nv40_vp_state_delete;
+ nvfx->pipe.create_vs_state = nv40_vp_state_create;
+ nvfx->pipe.bind_vs_state = nv40_vp_state_bind;
+ nvfx->pipe.delete_vs_state = nv40_vp_state_delete;
- nv40->pipe.create_fs_state = nv40_fp_state_create;
- nv40->pipe.bind_fs_state = nv40_fp_state_bind;
- nv40->pipe.delete_fs_state = nv40_fp_state_delete;
+ nvfx->pipe.create_fs_state = nv40_fp_state_create;
+ nvfx->pipe.bind_fs_state = nv40_fp_state_bind;
+ nvfx->pipe.delete_fs_state = nv40_fp_state_delete;
- nv40->pipe.set_blend_color = nv40_set_blend_color;
- nv40->pipe.set_stencil_ref = nv40_set_stencil_ref;
- nv40->pipe.set_clip_state = nv40_set_clip_state;
- nv40->pipe.set_constant_buffer = nv40_set_constant_buffer;
- nv40->pipe.set_framebuffer_state = nv40_set_framebuffer_state;
- nv40->pipe.set_polygon_stipple = nv40_set_polygon_stipple;
- nv40->pipe.set_scissor_state = nv40_set_scissor_state;
- nv40->pipe.set_viewport_state = nv40_set_viewport_state;
+ nvfx->pipe.set_blend_color = nv40_set_blend_color;
+ nvfx->pipe.set_stencil_ref = nv40_set_stencil_ref;
+ nvfx->pipe.set_clip_state = nv40_set_clip_state;
+ nvfx->pipe.set_constant_buffer = nv40_set_constant_buffer;
+ nvfx->pipe.set_framebuffer_state = nv40_set_framebuffer_state;
+ nvfx->pipe.set_polygon_stipple = nv40_set_polygon_stipple;
+ nvfx->pipe.set_scissor_state = nv40_set_scissor_state;
+ nvfx->pipe.set_viewport_state = nv40_set_viewport_state;
- nv40->pipe.create_vertex_elements_state = nv40_vtxelts_state_create;
- nv40->pipe.delete_vertex_elements_state = nv40_vtxelts_state_delete;
- nv40->pipe.bind_vertex_elements_state = nv40_vtxelts_state_bind;
+ nvfx->pipe.create_vertex_elements_state = nv40_vtxelts_state_create;
+ nvfx->pipe.delete_vertex_elements_state = nv40_vtxelts_state_delete;
+ nvfx->pipe.bind_vertex_elements_state = nv40_vtxelts_state_bind;
- nv40->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
+ nvfx->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
}